-Griffin Posted December 4, 2010 Report Share Posted December 4, 2010 Alright, but at least cut it to: Level 1-4: 0-1500 Level 5-6: 1500-2400 Level 7+: up to 3000ish Some level of adjustment really feels needed .-. Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 [quote name='Chillaccino' timestamp='1291493005' post='4829104'] [i]I'm implying they should be worth something without NEEDING self-protection effects.[/i] Ah, that way [i]Totally. Becomes more viable with the new ATK levels.[/i] This too, but I need Shapesnatch because I made epic support for it lately @everyone - So what, you want the game to be as fast as now and make duels last 3 turns? [/quote] Did the duels we had before this discussion last 3 turns? No. They took enough time, I don't know we have to change that. Link to comment
.Nu-13 Posted December 4, 2010 Report Share Posted December 4, 2010 [quote name='.Supervillain' timestamp='1291493126' post='4829110'] Did the duels we had before this discussion last 3 turns? No. They took enough time, I don't know we have to change that. [/quote] I mean IRL duels Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 We don't have IRL cards, so we won't have IRL duels. I don't see the problem. Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 We're already including TCG recruiters, so we're already set on having 1400 ATK floaters. S/T removal should still be theme stamped. Link to comment
-Griffin Posted December 4, 2010 Report Share Posted December 4, 2010 I think s/t removal isn't that big of a deal. I'd rather worry about monster removal, so that getting out some Blue-Eyes equivalent isn't just followed by "Derp 1-4-1 removal" and your boss is worthless. Link to comment
.Nu-13 Posted December 4, 2010 Report Share Posted December 4, 2010 [i]I'd rather worry about monster removal, so that getting out some Blue-Eyes equivalent isn't just followed by "Derp 1-4-1 removal" and your boss is worthless.[/i] Kinda right Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 [quote name='Ser Warjacksworth' timestamp='1291493608' post='4829126'] We're already including TCG recruiters, so we're already set on having 1400 ATK floaters. S/T removal should still be theme stamped. [/quote] Why don't we make a pool with all the points we're discussing right now? [quote name='-Griffin' timestamp='1291493773' post='4829134'] I think s/t removal isn't that big of a deal. I'd rather worry about monster removal, so that getting out some Blue-Eyes equivalent isn't just followed by "Derp 1-4-1 removal" and your boss is worthless. [/quote] This^^ Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 Generic S/T removal restricts our ability to make new strategies around continous S/T. That is lame. Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 [quote name='Ser Warjacksworth' timestamp='1291494180' post='4829148'] Generic S/T removal restricts our ability to make new strategies around continous S/T. That is lame. [/quote] Generic S/T removal and themed S/T removal are pretty much the same if you ask me >_> Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 It makes decks more unique in composition and playstyle. THATS FUN GUISE Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 [quote name='Ser Warjacksworth' timestamp='1291494387' post='4829156'] It makes decks more unique in composition and playstyle. THATS FUN GUISE [/quote] Ok, you got a point. But right now, we're talking about the balance (or were talking) of monster removal. At least that's what I understood Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 Wait. Why don't we just make 1 for 1 removal for low level monsters only? Like in MTG. Low ATK/ DEF, w/e. [img]http://www.coolstuffinc.com/images/Products/mtg%20art/Seventh/Volcanic%20Hammer.jpg[/img] Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 I don't play MTG and never played it.... Explain please. Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 I just posted an image. Like what if: Destroy 1 monster on the field with 1500 or less ATK. was a card? Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 ahhh ok. But wouldn't all the high Level monsters get really OP then? If they can't be removed except by battle? Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 Stop thinking about the future. LIVE HERE MAN Test it, and then we'll add herpaderp removal if we need to. Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 k, before make monster removal, we'll make all the monsters then. Where are chill and griffin? And where is icy? Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 They're offline. So; Level 1-4: 0-1500 Level 5-6: 1500-2400 Level 7+: up to 3000ish and custom recruiters? Link to comment
-Griffin Posted December 4, 2010 Report Share Posted December 4, 2010 Or, you know, we could just lower recruiter ATK/DEF & possibly the ATK/DEF they search so that people don't need to get used to new names .-. Oh, and I didn't say that there wouldn't be cards that can kill stronger monsters, just that they'd have a higher cost, like Tribute to the Doomed. Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 [quote name='Ser Warjacksworth' timestamp='1291496381' post='4829262'] They're offline. So; Level 1-4: 0-1500 Level 5-6: 1500-2400 Level 7+: up to 3000ish and custom recruiters? [/quote] Level 1-4: 0-1800 Level 5-6: 0-2400 Level 7+: 0-3200 the ATK of a mosters always depends on its effect, so we can't make a minimum of ATK for effect monsters.[quote name='-Griffin' timestamp='1291497092' post='4829289'] Or, you know, we could just lower recruiter ATK/DEF & possibly the ATK/DEF they search so that people don't need to get used to new names .-. Oh, and I didn't say that there wouldn't be cards that can kill stronger monsters, just that they'd have a higher cost, like Tribute to the Doomed. [/quote] mhm, this sounds better than your suggestion warjack... Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 I'm not playing removal that makes me go -1. So is Meteor Judgment with an extra FIRE reveal ok? I'll go with Supe's ATK levels tho. Link to comment
-DOOM Posted December 4, 2010 Author Report Share Posted December 4, 2010 [quote name='Ser Warjacksworth' timestamp='1291497752' post='4829316'] I'm not playing removal that makes me go -1. So is Meteor Judgment with an extra FIRE reveal ok? I'll go with Supe's ATK levels tho. [/quote] We can still balance monster removal by making restrictions. And I guess it'll be fine Link to comment
Hi-Def Legacy Posted December 4, 2010 Report Share Posted December 4, 2010 still what does yvd stand for Link to comment
Buttercup Posted December 4, 2010 Report Share Posted December 4, 2010 [quote name='.Supervillain' timestamp='1291497999' post='4829326'] We can still balance monster removal by making restrictions. And I guess it'll be fine [/quote] ok Does anyone want to write a fanfic? Link to comment
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