Jump to content

Yu-Gi-Oh! New Generation Dueling CCG


-DOOM

Recommended Posts

  • Replies 1.3k
  • Created
  • Last Reply
|Fight Fire with Fire|0|SET1|Trap Card|Trap||Counter|||Negate the activation of an opponent's Spell/Trap Card and destroy it. Then, remove from play 1 Spell/Trap Card from your hand from play.|

|Trap Hole Construction Kit|0|SET1|Spell Card|Spell||Quick-Play|||You can only activate this card while you control only 1 face-up monster and your opponent Summons a monster with higher ATK than the ATK of the monster you control. Send the Summoned monster to the Graveyard.|

|Dead Cribber|0|SET1|Zombie/Effect|EARTH|2||0|0|FLIP: Look at the top 3 cards of your deck and arrange them in any order. Then, discard 1 card and add the bottom card of your Deck to your hand. When this card is send to the Graveyard, send the top 2 cards of your Deck to the Graveyard.|

|Extend|0|SET1|Spell Card|Spell|||||During either player's turn, if a Level 4 or lower monster you control battles a monster, you can send this card from your hand to the Graveyard to double your monster's ATK until the End Phase.|

|Bazoo the Garbage-Devourer|0|SET1|Beast/Effect|EARTH|4||900|1800|Once per turn, you can remove from play 3 cards from your Graveyard. This card gains 400 ATK for each card removed, until your End Phase. During your End Phase, switch this card to Defense Position.|
Link to comment
|Prominence Napalm|0|SET1|Spell Card|Spell|||||Send all FIRE monsters from your hand to the Graveyard. Then, remove from play a number of cards in your opponent's Graveyard equal to the number of cards sent.|

|Ocean Ripple|0|SET1|Spell Card|Spell|||||Activate only if you control a face-up "Umi". Both players discard all Spell and Trap Cards from their hands. Then, destroy all "Umi" on the field.|
Link to comment
[quote name='Chillaccino' timestamp='1291727485' post='4835789']
|Prominence Napalm|0|SET1|Spell Card|Spell|||||Send all FIRE monsters from your hand to the Graveyard. Then, remove from play a number of cards in your opponent's Graveyard equal to the number of cards sent.|

|Ocean Ripple|0|SET1|Spell Card|Spell|||||Activate only if you control a face-up "Umi". Both players discard all Spell and Trap Cards from their hands. Then, destroy all "Umi" on the field.|
[/quote]

We have Umi ??
Link to comment

We can dd it :) What about napalm?

|Reverberate Blaster|0|SET1|Machine/Effect|LIGHT|4||1500|500|Once per turn, during either players' Main Phase, you can send up to 3 cards from your hand to the Graveyard. Inflict 500 damage to your opponent for each card sent. During your Draw Phase, if you have no cards in your hand, you can draw 1 card in addition to your normal draw.|

|Zero Absolute|0|SET1|Aqua/Effect|WATER|3||0|0|If this card is destoryed by battle and sent to the Graveyard, you can destroy up to 2 cards on the field. Then, remove from play this card from your Graveyard.|

Link to comment

[quote name='Chillaccino' timestamp='1291728015' post='4835792']
We can dd it :) What about napalm?

|Reverberate Blaster|0|SET1|Machine/Effect|LIGHT|4||1500|500|Once per turn, during either players' Main Phase, you can send up to 3 cards from your hand to the Graveyard. Inflict 500 damage to your opponent for each card sent. During your Draw Phase, if you have no cards in your hand, you can draw 1 card in addition to your normal draw.|

|Zero Absolute|0|SET1|Aqua/Effect|WATER|3||0|0|If this card is destoryed by battle and sent to the Graveyard, you can destroy up to 2 cards on the field. Then, remove from play this card from your Graveyard.|
[/quote]

Napalm is awesome. Ocean Ripple seems OP to me...

The others are fine.

|Act of Desperation|0|SET1|Spell Card|Spell|||||You can only activate this card when the number of your removed from play cards is higher than the number of cards in your Graveyard. Remove from play 1 card you control and draw 2 cards.|

|Choas Chimera|0|SET1|Fiend/Effect|EARTH|5||2200|1500|When this card is Normal Summoned, select 1 removed from play Spell, Trap and Monster Card and equip them to this card. If this card would be destroyed by a card effect, you can remove from play 1 card equipped to this card instead.|

|Frantically Straying Teddy Bear|0|SET1|Beast/Effect|EARTH|4||0|0|When this card is destroyed, remove it from play. When this card is removed from play, Special Summon 1 "Furious Teddy Token" (Fiend-Type/EARTH/Level 1/ATK 0/DEF 1800). It is destroyed during your End Phase.|

Link to comment
[quote name='Chillaccino' timestamp='1291728583' post='4835803']
Ripple is going to be as broken as ALO decks here...

|Deki-no-supido o kojo sa seru Biba|0|SET1|Beast/Effect|WATER|1||100|100|This card cannot be Summoned except by Flip Summon. When this card is Flip Summoned, you can draw 2 cards.|
[/quote]

Me being overcautious again...

Whatever this card's name is, the card is cool^^
Link to comment

[quote name='.Supervillain' timestamp='1291728829' post='4835806']
Whatever this card's name is
[/quote]

[b][i]The beaver that increases the deck's speed[/i][/b] in japanese :P

|Cyber Dragon MK-2|0|SET1|Machine/Effect|LIGHT|4||1500|1000|If you control no monsters, you can Special Summon this card from your hand. Once per turn, you can discard 1 card to double this card's ATK. If you do, this card cannot attack directly this turn and is destroyed at the End Phase.|

Link to comment

[quote name='Chillaccino' timestamp='1291729002' post='4835809']
[b][i]The beaver that increases the deck's speed[/i][/b] in japanese :P

|Cyber Dragon MK-2|0|SET1|Machine/Effect|LIGHT|4||1500|1000|If you control no monsters, you can Special Summon this card from your hand. Once per turn, you can discard 1 card to double this card's ATK. If you do, this card cannot attack directly this turn and is destroyed at the End Phase.|
[/quote]

Ok I guess. Do we have a D-Prison like card yet?

Link to comment

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...