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[DOCS] Superheavy Samurai


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Choujuu Musha Nusu-10 / Superheavy Samurai Nusutou
Earth Machine / Effect
LV10 1000/1000
(1) If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except “Superheavy Samurai” monsters. (2) You can Tribute this card; activate 1 of the following effects.
-Destroy 1 card in your opponent’s Spell & Trap Zone, then you can Set that destroyed card to your side of the field.
-Destroy 1 card in your opponent’s Pendulum Zone, then you can place that destroyed card in your Pendulum Zone.

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Choujuu Musha Hikya-Q / Superheavy Samurai Hikyaku
Earth Machine / Effect
LV5 1200/1800
You can only use the (2) effect of “Superheavy Samurai Hikyaku” once per turn. (1) If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except “Superheavy Samurai” monsters. (2) If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent’s side of the field in Defense Position, then draw 1 card for each monster Summoned this way.

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Ehhhhh, they're both kinda crap. Nusu-10 is alright I suppose as a blind MST, but in retrospect Hikya-Q might not be completely terrible. You can give your opponent ANY 2 monsters, so you could give them floaters are some crappy monsters to draw. Granted you're still giving them monsters and have also just locked out all of your SSs except for other Superheavies. Hope the draw was worth it.

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Significantly buffed from the horrible plot device horribleness of the anime version. Both being able to be SSed if you adhere to Steadfast Style, and still pretty similar to the anime version. Tribute them to either steal an S/T or a Pendulum, and the other lets you Tribute it to SS two of your monsters to the opponent's Field and draw for each. This will probably make Tama-C more reliable and still be able to put key Samurai in your Graveyard.

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Hikyaku is interesting since it can give you something you can smash into pretty easily, and it's a free Special Summon for a Tribute Summon or what not, if that's your thing. I like that they are trying to give them more to do with the "no Spell & Trap Card" gimmick, though that is also a thing that can kill them.

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Nusutou was so close to enabling Superheavy Trains, and I'm disappointed that's not a thing now. Regardless; it's a good pseudo-MST for Superheavies and can let you grab hold of some deadly cards if you're good with it. If not, it's terrific bait for your opponent's backrow otherwise. It's not AMAZING, but it's not bad either. A plus is that if you use this to jack something like a CotH, it's pretty dang good; but you probably won't have much success grabbing a Solemn Warning with this guy. Also don't be that guy and use this guy to steal Qliphort Scout; you won't be a happy camper.

Hikya's pretty nice, I must say. Not only does it give you something to ram, but that "Something to ram" could very well be a Gro-V or a Soulpiercer. Using either lets you not only get that nice -1 draw-2 effect, but actually mitigate that cost of using your own Nusutou to pull it off and set up some plays pretty well. If we get a level 7 Superheavy synchro, then this card is going to be really good for getting that out as well. Definitely a useful card.

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Amazing cards for what superheavy samurais do (being a monster mash archetype).

The first one allows the plyaer to destroy any spell/trap the oppponent controls (except a field spell) and afterwards steal it IF the player decides to do that.

The second one is similar amazing, going up to (-1) to summon monsters like giga gloves to the opponents side of the field (and as samurais will be pure one day the luck based effect should work each time (assuming noone uses parasite, which (to my knowledge) about noone plays).

Soulbang Cannon, Giga Gloves, Soul Break Armor, as well as Scale Targets (soulpiercer) are excellent targets for the second one.

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Nusu is actually pretty good since you can treat it as an MST (albeit not SS2) that steals instead and doesnt count as a spell in your graveyard, so if you want to play some more S/T removal he's pretty cool.

Hikya-Q is just MonsterMashCard101 and some cool uses.

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I just have to say that Nusu-10/Nusutou is one of my least favorite cards to play against.

 

The outs to it are mostly limited cards/a pair of limited cards, and half of those are poor cards at the moment, some longer than others.

 

only non-limited answer is bts

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Actually I'd rather give them Giant Rats. So then you run them down to SS even more Superheavies like Big Ben. Like, give them a Piercer and Rat, make Shutendo-G, wreck their backrow and search, then run down Rat to SS Big Ben and swing again.

The big issue with that is you have to summon him outside of his first effect, otherwise you can't summon your Rats because they aren't Superheavy Samurai.

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I just have to say that Nusu-10/Nusutou is one of my least favorite cards to play against.

 

The outs to it are mostly limited cards/a pair of limited cards, and half of those are poor cards at the moment, some longer than others.

 

only non-limited answer is bts

 

To make things better, using your backrow against him is basically playing into your opponent's hand, and if it's Superheavies we're talking there's a minimal chance you'll get to use the BTS from the grave thanks to based Susanowo.

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