Jump to content

Turn the above user into a card


TF2_The_Scout

Recommended Posts

Silver Sonic II

Level 6

Machine/Earth

ATK: 2300 def: 1000

 

Once per turn, during either player's turn, if a Machine-Type monster is targeted by a card effect: You can send that monster to the Graveyard. During the End Phase of the turn this effect is activated, Special Summon that monster. You can only use the effect of "Silver Sonic II" once per turn.

Link to comment
Share on other sites

Tinkerer

 

DARK / Fiend / Tuner / Effect / * / 100 ATK / 100 DEF

 

Once per turn: You can target 1 face-up monster your opponent controls; Special Summon 1 Fiend-Type monster from your hand or Deck whose level is equal to that target's Level/Rank.

Link to comment
Share on other sites

Wildflame

Spell/Continuous

During each player's Standby Phase; Special Summon 1 "Wildflame" token (FIRE/*1/ATK: 500/500) to the turn player's side of the field. Every time a "Wildflame" token is destroyed: inflict 500 damage to its controller.

 

I think the OCG is a bit off, but you should get the gist of it.

Link to comment
Share on other sites

Wildflame

 

Quick-play Spell

 

Destroy all face-up monsters on the field, then inflict damage to each player equal to the number of monsters destroyed x500. You can only activate one "Wildflame" per turn. Your opponent takes no further damage this turn.

 

I'd add something for British Soul, but I cannot for the life of me think of anything.

Link to comment
Share on other sites

~British Soul~

 

Level 3

FIRE

Pyro/Tuner

ATK:1300

DEF:1300

When this card is Normal Summoned, you can Special Summon 1 Pyro-Type monster with a different name from your hand or Graveyard. When this card is Special Summoned, you can Normal Summon 1 Pyro-Type monster in addition to your Normal Summon/Set (you only gain this effect once per turn). When this card is destroyed (either by battle or by card effect), you can Special Summon 1 Pyro-Type monster with a different name from your Deck.

Link to comment
Share on other sites

  • 2 weeks later...

The Nyx Avatar

Rank 1 Dark

Fiend/Xyz/Effect

3 Level 1 Monsters

Once per turn, you can detach 1 Xyz Material from this card; Banish 1 Monster from either your hand, deck, graveyard or Extra Deck: This cards name, type, attribute, ATK and DEF become the same as the banished card and gains that cards effects until your next Stand-by Phase.

ATK/0 DEF/0

Link to comment
Share on other sites

Kingdom Neos, the Neo-Spacian Emperor

*7 Warrior/Fusion/Effect Light 2500/2000

2 ''Neo-Spacian'' monsters with a different name.

Must be Special Summoned by shuffling the above monsters you control to your deck (you do not use ''Polymerization'') and cannot be summoned by any other way. Once per turn, you can Special Summon 1 ''Neo-Spacian'' monster from your hand or graveyard, but you cannot Special Summon monsters for the rest of the turn, except ''Neos'' monsters. When this card is removed from the field, Special Summon 1 ''E-HERO Neos'' from your hand, deck, or graveyard.

Link to comment
Share on other sites

Remiscant Allerie

LIGHT

Level 3

Fairy-Type/Pendulum/Tuner/Effect

Pendulum Effect:Negate the effects of all Level/Rank 4 monsters on the field.

Monster Effect:When this card is Normal Summoned, you can Special Summon 1 Level 5 or lower LIGHT monster from hand or Graveyard; a monster Special Summoned by this effect is destroyed during the End Phase. When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower Fairy-Type monster from your Deck with a different name. When this card is destroyed by an opponent's card effect, you can banish 1 monster your opponent controls.

Link to comment
Share on other sites

  • 2 weeks later...

The Nyx Avatar

Continuous Trap

Special Summon this card as an Effect Monster (Level 4/DARK/Fiend/0/0). Once per turn, when this card battles a monster: if this card would be destroyed by that battle, it is not, also you take no battle damage from that battle, then inflict damage to your opponent equal to the damage you would have taken +300. During your End Phase, Set this card in your Spell/Trap Zone.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...