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Tythe Scora

Archetype Game

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Pretty simple. Person says a name for the archetype and the next person explains how they work/their gimmick.

 

(Enforced starting page 50) NO pigeonholing the next person.  For example, you cannot say: "Must be based on X".  You CAN give background information on the archetype name but the next person can decide whether or not to use that info.

 

(Enforced starting page 55) 2 Sentence/40 word description minimum.  It should be fairly simple to expound on a gimmick or flesh it out at least a little to give an idea of how it works.

 

(Enforced starting page 106; post #2102): Archetypal prompts must have 1 concept card posted along the prompt that demonstrates how it is intended to function.

 

===

 

If the above rules are broken, Sakura or I have the ability to reject your next suggested archetype name and post another in its place.

For example:
Summer archetype

(Next poster) an archetype of FIRE Pyro-type monsters that focus on searching and drawing their members from their deck while face-up. All members return to the deck face-up when they would be destroyed. (then they post an Archetype name)

So I'll start this off:

Science archetype

 

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Edited by Flash Flyer - Sakura
New rule as mentioned.
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An Archetype focusing on swarming the opponent with fusion monsters, however, the monsters in the main deck are lackluster in battle.

 

Apocalyptic Herald Archetype.

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An archetype of DARK Fairy-type monsters whose focus is to banish LIGHT or DARK monsters from the Graveyard for beneficial, often self-protective effects.

 

 

Bone Beasts

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An archetype of EARTH Beast Warriors who gain an additional effect if they are summoned from the graveyard.

 

Reforged Golems.

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An archetype of EARTH Rock-Type monsters. They have poor ATK and DEF, but focus on easy Special Summons (examples:"When this card is Normal Summoned, you can Special Summon 1 "Reforged Golem" monster from your hand" and "When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Reforged Golem" monster with a different name from your Deck.") for stronger Synchro monsters.

 

"Lamia Queen" archetype

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An archetype of FIRE & EARTH Reptile-type monsters whose gimmick involves opponent hand control while gaining a powerful OPT trigger effect depending on the opponent's hand size.

 

 

Duo Entendro

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A Union Monster-centered archetype based around female versions of previously existing male monster cards, and vice versa, who combine with monsters of the opposite gender to gain different effects.

 

Fiends of Baron.

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DARK Attribute monsters intended to be the evil counterparts to Toon monsters, and have roughly the same properties but focus more on medieval fantasy-esque monsters based around overwhelming the opponent with high ATK stats and banishing effects.

 

Reapers of the Heavens.

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DARK Fairy-Type monsters that focus on cutting down your opponent's resources.

 

Mecha-Star Dragon

 

 

P.S. "Fallen of the Fantasy World" is technically an supposed sub-Archetype for the base one (Fantasy World).

Those of you who remember those two cards in Advanced based after myself and Zextra can probably guess what that is.

 

But that's irrelevant.

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An archetype based around monsters of varying attributes who are simultaneously Machine-Type and Dragon-Type. They focus on using stat-boosting multi-type exclusive Equip Spell cards to overpower and weaken opposing monsters.

 

Heretic Beyonders.

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An EARTH Warrior-Type archetype that focus on inhibiting effects in the Graveyard and LIGHT and DARK monsters on the field. However, they can't be Special Summoned.

 

(Sisters of The Hive) S.T.H.

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An archetype of WIND Attribute Insect-type monsters who focus on supporting Amazoness monsters. Their effects and stats change depending on how many Amazoness and S.T.H. monsters are on the field, swarming the enemy.

 

Swordstalker Squad.

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An archetype of DARK Warrior-Type monsters that support Swordstalker, in similar fashion to Blue-Eyes White Dragon and Red-Eyes Black Dragon. They focus on Summoning Swordstalker, protecting it, and increasing its ATK. This also includes a Swordsalker Xyz Monster.

 

Alchemist

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A series of Psychic-type and Machine-type monsters. The Psychic monsters have effects of special summoning other machines from the deck or graveyard using the machines on the field or in hand. The machines have powerful defensive and offensive on-summon effects when summoned using the Psychic monsters.

 

 

Goo Buddy

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An archetype of Aqua-Type monsters who focus on preventing enemy attacks en masse and decreasing their ATK and DEF.

 

Buster Blader Platoon.

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A group of EARTH warriors and beasts who gain stats based on opponent's dragon-types and through their numbers. They have continuous abilities that allows you to Special Summon useless dragon tokens on your opponent's side of the field when certain conditions are met.

 

 

Eis-

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Focusing on reviving dead monsters every turn, and turning them into mindless killing machines.

Or basically, making said cards into zombies (not the literal type).

 

Justice

(Not associated with Ally of Justice)

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An archetype of Level 9 and 10 Dagon-Type monsters. They have poor ATK, but can be Summoned easily and can be used to Xyz Summon Rank 9 and 10 monsters much easier.

 

Fatal Des

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Rogue stall deck revolving around flip effs and all sorts of floating. Wincon is either Destiny Countdown or some broken ED boss. Type is probs DARK/Beast with levels around 2-4.

 

Eradicators.

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A series of DARK monsters of differing types who specialize in utilizing ranks 5+ XYZ monsters. They also combo with Aliens as they have a continuous ability that every A-counter on the field increases their levels.

 

 

Leviaterror

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