Wildflame Posted July 28, 2015 Report Share Posted July 28, 2015 Kyoutou SeafrontField Spell CardEach time one or more cards are sent from the field to the Graveyard, place a Kaiju counter on this card (max 5) for each card sent to the Graveyard. Once Per Turn: While this card has 3 or more "Kaiju" counters; you can add a “Kaiju” monster from deck to hand. If this card would be destroyed, you can remove a Kaiju counter from this card instead Link to comment Share on other sites More sharing options...
ihop Posted July 28, 2015 Report Share Posted July 28, 2015 Looks great, but is it card(s)? Link to comment Share on other sites More sharing options...
玄魔の王 Posted July 28, 2015 Report Share Posted July 28, 2015 Looks great, but is it card(s)?My Italian isn't great but yes, and yes it's 1 counter per, so Dogoran will restock this. Link to comment Share on other sites More sharing options...
Toffee. Posted July 28, 2015 Report Share Posted July 28, 2015 >Tokyo tower>seafront>Kaiju counters>Godzilla.dek 10/10 Link to comment Share on other sites More sharing options...
Pchi Posted July 28, 2015 Report Share Posted July 28, 2015 It's 1 counter per card sent, that I can assure. "...per ogni carta mandata..." Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted July 28, 2015 Report Share Posted July 28, 2015 holy mother card funking kaiju deck yes. I like how it gains counter whenever a kaiju wrecks the city. Link to comment Share on other sites More sharing options...
CLG Klavier Posted July 29, 2015 Report Share Posted July 29, 2015 If I play Upstart Goblin and draw while this is on the field, would this get pumped? Since Upstart WAS on field for a brief moment. Link to comment Share on other sites More sharing options...
JessicaMuddy Posted July 29, 2015 Report Share Posted July 29, 2015 If I play Upstart Goblin and draw while this is on the field, would this get pumped? Since Upstart WAS on field for a brief moment.Yes, it would. Link to comment Share on other sites More sharing options...
The Highlander Posted July 29, 2015 Report Share Posted July 29, 2015 Time to ready your trade-ins and swords of seven stars. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted July 29, 2015 Report Share Posted July 29, 2015 Kyoutou Lungomare (Kyoutou Seafront/Promenade/Beach)Field Spell CardEach time a card is sent from the field to the Graveyard, place a Kaiju counter on this card (max 5). Once Per Turn, if this card has 3 or more Kaiju counters on it: you can add a “Kaiju” monster from deck to hand. If this card would be destroyed, you can remove a Kaiju counter from this card instead. Current YgOrg translation. Well, this card's broke now. Link to comment Share on other sites More sharing options...
Spinny Posted July 29, 2015 Report Share Posted July 29, 2015 Current YgOrg translation. Well, this card's broke now. Well the rest of the archetype is looking tricky to get loads of advantage from so it's not too bad. bearing in mind you probably wont be able immediately use it's search effect cus you need to build up counters. Link to comment Share on other sites More sharing options...
goodfusion Posted July 29, 2015 Report Share Posted July 29, 2015 Yeah, that new translation makes it really good, but I still sort of prefer it to the "activate and search" thing that they have been doing recently with stuff like Chaos Field and Oracle of Zefra. It just seems more... interesting. Link to comment Share on other sites More sharing options...
Tinkerer Posted July 29, 2015 Report Share Posted July 29, 2015 I just love how this thing is like "Nuke the field. Please!" It gains so many counters so quickly... I'm gonna like using this deck! Link to comment Share on other sites More sharing options...
Lonk Posted July 29, 2015 Report Share Posted July 29, 2015 Well, time to play Kaiju Anti-Meta. Link to comment Share on other sites More sharing options...
Cosmo. Posted July 29, 2015 Report Share Posted July 29, 2015 Kyoutou SeafrontField Spell CardEach time one or more cards are sent from the field to the Graveyard, place a Kaiju counter on this card (max 5) for each card sent to the Graveyard. Once Per Turn: While this card has 3 or more "Kaiju" counters; you can add a “Kaiju” monster from deck to hand. If this card would be destroyed, you can remove a Kaiju counter from this card instead My language comes to help! The translation is exact now, though my OCG probably isn't good Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted July 29, 2015 Report Share Posted July 29, 2015 My language comes to help! The translation is exact now, though my OCG probably isn't goodThis just got a lot worse. Link to comment Share on other sites More sharing options...
CLG Klavier Posted July 29, 2015 Report Share Posted July 29, 2015 This just got a lot worse.Uh, how? EDIT: Oh, it's once per instance. Still really easy to turn on, you know. Link to comment Share on other sites More sharing options...
Lonk Posted July 29, 2015 Report Share Posted July 29, 2015 This just got a lot worse. I'd say it got better because you don't need to remove counters from the card to add. Link to comment Share on other sites More sharing options...
Wildflame Posted July 29, 2015 Author Report Share Posted July 29, 2015 OP updated Link to comment Share on other sites More sharing options...
Toffee. Posted July 29, 2015 Report Share Posted July 29, 2015 Pros play Double Cyclone and chain it to stuff like Upstart/etc; Gives an automatic 3 Counters. Link to comment Share on other sites More sharing options...
ihop Posted July 29, 2015 Report Share Posted July 29, 2015 Pros play Double Cyclone and chain it to stuff like Upstart/etc; Gives an automatic 3 Counters.But isn't Upstart plus MST 3 counters anyway? Link to comment Share on other sites More sharing options...
Toffee. Posted July 29, 2015 Report Share Posted July 29, 2015 But isn't Upstart plus MST 3 counters anyway?...Yes it is. I don't know, I'm just over-thinking the whole 'add counters' aspect, when the deck freely does it by itself so much easier. Link to comment Share on other sites More sharing options...
ihop Posted July 29, 2015 Report Share Posted July 29, 2015 I mean, counters add so easily and naturally that you'll almost always have enough. The limiting factor is getting to it/avoiding banishing and other non-destruction. Link to comment Share on other sites More sharing options...
玄魔の王 Posted July 29, 2015 Report Share Posted July 29, 2015 I mean, counters add so easily and naturally that you'll almost always have enough. The limiting factor is getting to it/avoiding banishing and other non-destruction.Actually, the obvious problem I see is its maximum of 5 counters, which will mean a lot of wasted sends. Link to comment Share on other sites More sharing options...
Pchi Posted July 29, 2015 Report Share Posted July 29, 2015 The fact that the Kaiju monsters can remove Kaiju Counters from anywhere on the field to activate their effects makes it all the more thrilling to play with this theme. You have to watch your plays so as to prevent your opponent from taking advantage of the Kaiju you gave them. If you think YGO was lacking in interaction lately, this new archetype might be the answer for your pleas. Pure awesome :) Link to comment Share on other sites More sharing options...
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