Jump to content

Crystal Wing Synchro Dragon [SHVI]


Recommended Posts

  • Replies 54
  • Created
  • Last Reply

Then Speedroids... Making this T1 is unlikely ffs.

 

You can, like...

 

Terrortop + Yoyo/Taketom -> find the missing one (Speed rebirth works over yoyo)

SS Tom, sack it for Red-Eyed

Red-Eyed + releveled guy into a 7 (clear wing)

Yoyo/Rebirth + 7 = This guy

 

Now let's assume you have Terrortop + Speed rebirth + one of those.

 

Top -> Find missing

SS Tom, get red, make Hagoita

Yoyo, get back die, Red-Eyed + hagoita = a 7 (so clear wing)

Speed Rebirth, die makes Yoyo Lv. 5

Hagoita revives.

Die + 7 = this

Hagoita + Yoyo = WIND Rank 5

 

that's a 3 card opening for the latter, which, while lucrative, seems a bit... yeah.


umm nothing rude brother but hieratic engine pumps ultimaya quite effectively

hieratics aren't especially consistently resilient

 

additionally, what's the point in saying ultimaya over and over instead of figuring out lucrative and quick ways to make it in other decks?

Link to comment
Share on other sites

Then Speedroids... Making this T1 is unlikely ffs.

 

You can, like...

 

Terrortop + Yoyo/Taketom -> find the missing one (Speed rebirth works over yoyo)

SS Tom, sack it for Red-Eyed

Red-Eyed + releveled guy into a 7 (clear wing)

Yoyo/Rebirth + 7 = This guy

 

Now let's assume you have Terrortop + Speed rebirth + one of those.

 

Top -> Find missing

SS Tom, get red, make Hagoita

Yoyo, get back die, Red-Eyed + hagoita = a 7 (so clear wing)

Speed Rebirth, die makes Yoyo Lv. 5

Hagoita revives.

Die + 7 = this

Hagoita + Yoyo = WIND Rank 5

 

that's a 3 card opening for the latter, which, while lucrative, seems a bit... yeah.

hieratics aren't especially consistently resilient

 

additionally, what's the point in saying ultimaya over and over instead of figuring out lucrative and quick ways to make it in other decks?

speedroids, yang zings........this card is probably the best synchro in recent times even though i still cant see the point of making it with a synchro monster could have left it generically

Link to comment
Share on other sites

i also really wish i could figure out a way to fit it into D/D/D, as this next to Siegfried is dirty, but it requires hoop jumping

 

you have to PS night howling (not likely) + a level 4 + summon lamia to make this, and that's not even including siegfried summon, which makes me sad

Link to comment
Share on other sites

i also really wish i could figure out a way to fit it into D/D/D, as this next to Siegfried is dirty, but it requires hoop jumping

 

you have to PS night howling (not likely) + a level 4 + summon lamia to make this, and that's not even including siegfried summon, which makes me sad

There are ways to do so without pendulum summoning.

 

Swirl slime+ Berfomet makes Temujin

Banish slime to summon lamia in hand

Temujin triggers to summon berfomet

Play abyss ragnarok in pendulum zone

Synchro for alexander

Ragnarok summons lamia from grave

Alexander+ Lamia makes crystal wing

Lamia summons itself from the graveyard.

Berfomet makes it level 4 for sigfried.

Link to comment
Share on other sites

There are ways to do so without pendulum summoning.

 

Swirl slime+ Berfomet makes Temujin

Banish slime to summon lamia in hand

Temujin triggers to summon berfomet

Play abyss ragnarok in pendulum zone

Synchro for alexander

Ragnarok summons lamia from grave

Alexander+ Lamia makes crystal wing

Lamia summons itself from the graveyard.

Berfomet makes it level 4 for sigfried.

so let's look at this, and break it down so that it's not a mess that doesn't give you info beyond "it can happen". Play's value is after each.

 

Slime + Berfomet = Temujin (-1)

Banish slime, SS Lamia (+0)

Temujin revives Berfomet (+1)

Set Ragnarok (+0)

Lamia + Temujin = Alexander (-1)

Revive Lamia (+1, -1000 LP)

Lamia + Alexander = This (-1)

Revive Lamia (+0)

Berfomet + Lamia = Siegfried (-1)

 

That's a -2, total. You end with 2 Synchros (4 ED slots used) and Abyss Ragnarok scale.

 

A 4 card combo (plus discard for Lamia) involving drawing all combo pieces and no setup to keep you from dying if the opp has the answer. I mean, yeah, Hell Gate can be subbed in one spot, but still. Without that, you just neg yourself into infinity to put a board that isn't IMPOSSIBLE to answer out. It needs more to make it unbreakable.

 

that is very much jumping through hoops, which I said CWSD2 + Siegfried took.

Link to comment
Share on other sites

So it has improved effect of Clear Wing, which I saw it coming, but I really didn't expect that Level 5+ Honest effect.

 

The Summoning condition is half-Accel Synchro. Should be easy to Summon in Speedroid deck and I might as well add this card to my Pendulum Magician deck.

 

Also, I really like the artwork.

Link to comment
Share on other sites

I love how this completely and totally takes a giant sheet on Kozmo.

 

Stardust Assault Warrior + Junk Anchor seems like a fairly OK way to summon this thing

Blackwings can probably make this fairly easily especially with things like Hawk Joe and Nothung.

Idek there's probably some really stupid combo involving Goyo Defender.

 

Fairly solid card though.  Practically immune to monsters is a really scary thing in this format, considering you can force your opponent to use at least 2 monster resources to try to deal with it.  However Pendulums gain so much from being destroyed, so this might not have that much impact on PePe considering they can just PS what you killed (most likely) and go for Ignister or something.

Link to comment
Share on other sites

I love how this completely and totally takes a giant sheet on Kozmo.

 

Stardust Assault Warrior + Junk Anchor seems like a fairly OK way to summon this thing

Blackwings can probably make this fairly easily especially with things like Hawk Joe and Nothung.

Idek there's probably some really stupid combo involving Goyo Defender.

 

Fairly solid card though. Practically immune to monsters is a really scary thing in this format, considering you can force your opponent to use at least 2 monster resources to try to deal with it. However Pendulums gain so much from being destroyed, so this might not have that much impact on PePe considering they can just PS what you killed (most likely) and go for Ignister or something.

Oh god yes! You might be able to use Solemn Notice against Pendulum monster (except maybe against Magespecter; with those, you might be able to use Time-Space Trap Hole).
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...