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Digital Bug Rhinocebus [SHVI]


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Digital Bug Rhinocebus
Rank 7 LIGHT Insect-Type Xyz Effect MonsterLight Insect / Xyz / Effect
RK7 2600/2200
Materials: 2 or more Level 7 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; destroy the monster your opponent controls with the highest DEF.

 

It's... neat, for sure. Curious what else comes with it.

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Whatehell there are no valid materials for it, does that mean...new archetype?

 

The optional summoning is very costly. Would prefer it to detach only 1 material so you could spend the other material for that xyz eff. But theres the volca+gaia+this thing way which requires a lot of ed space,

 

edit: o wait gaia is 7 >.>'

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Finally new Insect support!

 

*reads card* ...Hmm.  Well then... If there is one thing this card is extraordinary in, it is being highly meh.

 

...However, why am I getting the distinct impression that the cards that'll come with this will give effects if they are used as material...

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So much more this could've done. But at least it shows that Konami still remembers what the hell an Insect was.

But not Dinosaurs

 

Anyway this card is missed potential for sure. If the materials weren't Light something could be done here(Kumongous and Hundred-Footed Horror), but there's just the Inzektors. Not seeing much use for it though. Maybe against Superheavies? So I'm definitely expecting more insects with this. This is going to have to be easier to summon to be even considered running/sideing.

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yeah the two detach pretty much make this unusable with the current cards.....you cant use the R5 effect first which is a wasted move...and you only get a gaia dragon with smashing ground.....the destruction effect doesnt target but....volca/adre effect is still much more viable and most likely be able to destroy what this card can destroy...

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You guys are being a touch premature, no? Given this card's requirements, it's clear a new archetype is on its way. I predict that the archetype will either focus on level modulations, OR, they will have multiple high levels. They will range from 5-7 I'd wager, explaining its Xyz Change mechanic. It's odd though that they would impose such a detach restriction on what is just a sort-of better Gaia Dragon, which is why I believe that this archetype might involve detach effects as well, similar to Derricrane's. Of course, this is just theory-oh right now, but I don't think it's wise to poo-poo the detach when we know zero about the archetype currently.

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But not Dinosaurs

 

Anyway this card is missed potential for sure. If the materials weren't Light something could be done here(Kumongous and Hundred-Footed Horror), but there's just the Inzektors. Not seeing much use for it though. Maybe against Superheavies? So I'm definitely expecting more insects with this. This is going to have to be easier to summon to be even considered running/sideing.

Well, after Evolzaur Laggia, why would they? If only there'll be a LIGHT Insect-Type archetype that doesn't suck.
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You guys are being a touch premature, no? Given this card's requirements, it's clear a new archetype is on its way. I predict that the archetype will either focus on level modulations, OR, they will have multiple high levels. They will range from 5-7 I'd wager, explaining its Xyz Change mechanic. It's odd though that they would impose such a detach restriction on what is just a sort-of better Gaia Dragon, which is why I believe that this archetype might involve detach effects as well, similar to Derricrane's. Of course, this is just theory-oh right now, but I don't think it's wise to poo-poo the detach when we know zero about the archetype currently.

this isn't a very good boss for an archetype

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Indeed there's no way powerhungry konami as is would make such a blatantly underpowered card that's from a potentially new archetype without reason IMO.  I feel like the potential materials will get effects that trigger when they are detached from Insect-Type Xyz monsters, which would explain the heavy cost to rank up for such little payoff.  In that concept they might play similar to Raid Raptors in the sense that they are super focused on stacking Xyz for days to trigger their more powerful effects.

 

But that's just my prediction.  For all we know this is just one of those cards that's so bad people think that their must be some higher use for it that we are just to dumb to see, which they like to do from time to time.

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I really like it, it's about time another Insect-Type archetype came along.

 

A quick Smashing Ground really isn't too bad, and piercing is nice to have.

 

While Aroma, Greydle and Shiranui aren't the best archetypes, they're still pretty cool and I am looking forward to what the rest of the Digital Bugs are.

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