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Rai-K-Boom

Normal Trap

Inflict 400 damage to your opponent for every Thunder-Type monster on the field. If this card is destroyed, you can Special Summon 1 Level 4 or lower Thunder-Type monster from your hand or Deck: Reduce the ATK and DEF of all monsters your opponent controls by the Special Summoned monster's ATK, and if you do, destroy all monsters on the field with 0 ATK and/or DEF.

 

Lightblade Assault

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Rai-K-Boom

Quick-Play Spell Card

Lore: If you control a face-up Thunder-Type monster: Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 "Rai-K-Boom" per turn.

 

EDIT: Ninja'd. Dammit.

 

Lightblade Assault

Normal Trap Card

Lore: Target 1 LIGHT Warrior-Type monster you control and 2 cards your opponent controls; destroy them.

 

Next Card: Race of Spades

Requirements: Field Spell Card that deals with revealing cards and/or calling card names.

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Race of Spades

Normal Spell

When this card is activated, both players select and banish 1 card from their Deck, face-up. If a player adds a card of the same name as their card banished by this effect by drawing, they also add their banished card to their hand, and when they do, that player draws 2 cards. Until both players draw cards by this effect, both players must play with their hand revealed.

 

Librarian of the Sacred Tome ("Sacred Tome" is an AGM series based on Normal and Continuous S/T, letting you recoup and/or search them at will for various costs)

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Pointing out that one of the requirements of the previous card was to be a Field Spell, and yet it was made as a Normal Spells.

 

Anyway, I don't want to look up what these Sacred Tomes do, but I got a hunch an effect like this will fit them:

 

Librarian of the Sacred Tome

Attribute: LIGHT
Type: Spellcaster/Effect
Level: 3
ATK: 1400
DEF: 900

If this card is Normal or Special Summoned: You can reveal 3" Sacred Tome" Spell/Trap Cards with different names from your Deck, add 1 of them to your hand, and place the rest on the bottom and/or top of the Deck in any order. You can banish this card from your Graveyard, then target 1 "Sacred Tome" card in your Graveyard; place it on the top of the Deck. You can only use 1" Librarian of the Sacred Tome" effect per turn, and only once that turn.

 

It's a librarian so it organizes and searches for the tomes, yeah...

 

 

Next:

Flaming Heroine

A generic, Rank5 Xyz retrain of "Flame Champion". The type can be different. And nope, not turn it into a "HERO" monster.

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I don't even remember what those do, and I'm in AGM (then again, I haven't had time to look through a lot of the older ones). Definitely wasn't done by me though.

 

Anyway....

 

Flaming Heroine

Rank 5 | FIRE | Pyro | Xyz | Effect

2200 | 1700

2 Level 5 monsters

(1) Cannot be targeted for an attack while it has Xyz Material. 

(2) If this card attacks an opponent's monster: You can detach 1 Xyz Material from this card; destroy that monster. 

 

I gave the retrain a 300 boost in both stats because 19/13 isn't going to cut it for a Level 5 nowadays, and certainly not on an Xyz. First effect reflects Flame Champion's flavor text. 

 

------

Illuminating Silver Burst

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@Sakura: Oh, I was hoping you would take the approach on "Armored Kappa" and keep the original stats but make it gain boosts through an effect(s). I should have specified that in the requirements.

 

Illuminating Silver Burst

Spell Card

Type: Normal

If you control no monsters: Reveal 1 Level 4 or lower "Silver" monster from your hand or Deck, then target 1 face-up card on the field; Special Summon that monster, and if you do, destroy that target.

 

Yeah, out of the sudden support for "Silver" monsters, which aren't an archetype in the first place xD

 

 

Damn, ninja'd

 

Ally of Justice Deployment Hangar

Spell Card

Type: Field Spell

When this card is activated: You can Special Summon 1 level 4 or lower "All of Justice" monster from your Deck. Monsters in your opponent's field and Graveyard become LIGHT. You can only activate 1 "Ally of Justice Deployment Hangar" once per turn.

 

Next:

Rigged Slot Machine

Let's give another try to Normal-to-Xyz retrains, this time with "Slot Machine". Make it a generic Rank7, and the type can change but not the original stats.

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Rigged Slot Machine

DARK - Rank 7 - Machine/Xyz/Effect - 2000/2300

2 Level 7 monsters

Cannot be targeted by card effects while this card has Xyz Material. Once per turn, you can detach 1 Xyz Material from this card: Roll 2 six-sided dice. This monster gains ATK equal to 100 times the result on the dice. During a turn when the result on dice rolled due to this monster's effect was 7, all cards that would go to the Graveyard are attached to this card as Xyz Material instead. You can only control 1 "Rigged Slot Machine".

 

Apple of Discord

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See, I always thought that the original card Yugioh made based around an apple that promises BAD NEWS was based around one area of mythology (Greek) so this one focuses on its similar element in another culture's mythology (Norse). Say hello to Idun(n) everyone. 

 

apple_of_discord_by_bdsceptyr-datbuzi.pn

 

[spoiler=Apple of Discord: Info]

Quick-Play Spell Card

 

Lore: If you control no monsters: Target 1 monster your opponent controls; switch its ATK and DEF, and if you do, Special Summon 1 "Idun Token" (Fairy-Type/LIGHT/Level 1/ATK ?/ DEF ?) Its ATK and DEF are equal to the target's original ATK, it cannot attack directly, also it cannot be Tributed. You can only activate 1 "Apple of Discord" per turn. 

 

 

 

Let's continue with the Gradius Gaiden love: 

 

Cyberbrain Venom (Remember this fella? Fake final boss of Gradius II? This card's named after the final boss of Gradius V. Create this boss card accordingly. Bonus points if it works with either Ambitious Gofer, the B.E.S. Archetype, OR BOTH.)  

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Cyberbrain Venom

DARK 5*

Reptile/Effect

This card is always treated as a B.E.S. monster. If you control less monsters than your opponent, you can Special Summon this card from your hand then place 1 "Venom Counter" on it. Once per turn, you can target 1 monster your opponent controls; apply one of the following effects:

-Place 2 "Venom Counters" on it, then Special Summon 1 Reptile-type monster with 1500 or less ATK from your hand.

-Negate that monster's effect, then Special Summon 1 Machine-type monster with 1500 or more ATK from your hand.

-Remove 1 "Venom Counter" from this card and banish that target.

0/2600

 

Krono Siberion

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Krono Siberion

WATER - Level 8 - Machine/Effect - 3000/3000

If you activate a card or effect that would destroy a card(s), Special Summon this monster from your hand and banish that card(s) instead. Once per turn, you can destroy 1 card you control to select and activate 1 of the following effects:

●Increase this monster's Level by 2.

●Decrease this monster's Level by 2.

 

Vickers Vixen (the Vickers was a 1910s standing machine gun operated by the British)

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Vickers Vixen

EARTH / Level 2 / Beast / Effect

 

During Either Player's Damage Step, When a monster you control Battles: You can Banish this card from you control or in your hand; Discard any number of Beast-Type Monster, then reduce the ATK of battling opponent monster by 400 for each card discarded. Additionally, if your discard "Vickers Vixen" by this effect, your Battling monster cannot be Destroyed by that Battle.

 

ATK 1000 / DEF 1000

 

Derelict Astrocraft A-W-07

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Derelict Astrocraft A-W-07

WIND 7*

Scale: 2/2

Rock/Gemini/Pendulum/Effect

PE: Once per turn, you can target 1 Normal Monster you control; you can Normal Summon 1 Normal monster with the same or lower level as that target in addition to your Normal Summon/Set.

ME: This card is treated as a Normal Monster while face-up on the field or in the Graveyard.  While this card is face-up on the field, you can Normal Summon it to have it be treated as an effect monster with this effect:

-Once per turn, during either player's turn, you can target 1 face-up card on the field; it's effect is negated until the end of the chain.

1700/2500

 

Derelict Astrocraft B-R-03

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Derelict Astrocraft B-R-03

FIRE

Level 3

Scale 8/8

Rock/Gemini/Pendulum/Effect

1200/1900

Pendulum Effect: Once per turn, when a Normal monster you control is Normal Summoned, you can Normal Summon 1 Normal Monster you control or from your hand whose Level is equal to or lower than the summoned monster's in addition to your Normal Summon/Set.

Monster Effect: This card is treated as a Normal Monster while face-up on the field or in the Graveyard.  While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

*When a Normal Monster is sent to the Graveyard: Inflict 500 damage to your opponent.

 

Quicksand Cavern

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(Quick text correction- "Gemini" completely replaces "Effect". It's the only card category stoll like this).

 

Quicksand Cavern

Continuous Trap

Pay 1500 Life Points. During each Standby Phase, the player on the field that controls the monster with the highest ATK must Tribute that monster. If neither player controls a monster at the start of the Standby Phase, both players can Special Summon 1 monster from their Deck. If this card's effect does not resolve, destroy all Spell/Trap Cards on the field, and banish them instead of sending them to the Graveyard.

 

Automatic Deployment Ramp

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[spoiler=This guy would like a word with you]
PolyChemicritterDioxogre-INOV-EN-R-1E.pn


 

(You still need the Effect part)

Automatic Deployment Ramp

Spell | Field

You can only use the (2) effect of "Automatic Deployment Ramp" once per turn. (1) Once per turn: You can Special Summon 1 Level 4 or lower Machine-Type monster (from your hand or Deck). (2) If this card is destroyed: You can Special Summon 1 Machine-Type monster from your hand or Deck.

 

====

Judgment of the Cherry Blossoms of Blackened Night

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Judgment of the Cherry Blossoms of Blackened Night
Attribute: DARK
Type: Plant/Xyz/Effect
Rank: 4
ATK: 1700
DEF: 2500
2 Level 4 monsters
When this card is Xyz Summoned: Activate 1 "Black Garden" directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; its effects are negated, also, if it is a monster, its ATK is halved. These changes last until the end of your opponent's turn. This effect can be activated during either player's turn, if this card has a Plant-Type monster as Xyz Material.

 

 

Next:

Quicksand Wyvern

Must be a Monster Card.

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Quicksand Wyvern

EARTH - Level 3 - Wyrm/Effect - 1400/900

If this monster is Special Summoned, you can Special Summon 1 Wyrm-Type monster from your Graveyard, except "Quicksand Wyvern". If this monster is destroyed or Tributed, you can draw 1 card.

 

Lizargos Captain ("Lizargos" is a Level 7 EARTH Reptile, that offers support for Synchro/Xyz Summons- it can banish a Reptile from the Graveyard to change its Level to match)

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Lizargos Captain

EARTH

Reptile/Effect

6/2300/2100

If you control an EARTH Reptile-type monster, you can Special Summon this card (from your hand). You can only Special Summon "Lizargos Captain" once per turn this way. Once per turn, you can apply one of the following effects:
~Target 1 EARTH Reptile-type monster you control: it becomes a Tuner until the End Phase.

~Halve this card's Level.

 

(I didn't know if OG Lizar was a Tuner already, but heck it can be one now)

 

Genuflection

(literally "To bend the knee)

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Genuflection

Continuous Trap Card

Lore: This card's controller must pay 800 Life Points during each of his/her Standby Phases (this is not optional). When a face-up Attack Position monster activates its effect: Negate that effect, then that monster is changed to face-up Defense Position and its DEF becomes 0 until the end of this turn.

 

Next Card: Crossroad Ambush.

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Crossroad Ambush

Counter Trap

If both players control exactly 1 monster, pay 1500 Life Points: Both players must Tribute the monster they control. Then, after that monster is Tributed, each player can banish 1 monster from their Main or Extra Deck to Special Summon their Tributed monster from the Graveyard.

 

A dirty, dirty non-monster way of removing your opponent's nonsense monsters, Towers clause or no. The artwork, in fact, would be a samurai-like monster without any sort of Summon restriction (probably Sasuke Samurai for symbolism) cutting down a monster with a very heavy Summon restriction, likely a monster with a Towers clause, or one limited to 1.

 

Inherent Flaw

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QWERTY Freeflow

Effect: You can Special Summon this card if you control a Thunder-Type monster. Once per Turn: You can Special Summon 1 "Hunder" Monster from your Hand, but it's ATK and DEF become 0.

ATK: 1800 DEF: 1900 ATT: LIGHT Type: Thunder LV:4

 

Green Yoshi, Hero of the Island (Reptile-Type plz)

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Green Yoshi, Hero of the Island

EARTH ****

ATK: 1000/DEF: 1000

Reptile/Effect

Lore: You can target 1 face-up monster your opponent controls; equip it to this card. You can send 1 monster equipped to this card to the Graveyard, then target 1 monster your opponent controls; destroy it. This card cannot attack the turn you activate either of its effects. You can only use 1 "Green Yoshi, Hero of the Island" effect per turn, and only once that turn.

 

Next Card: Vyers, the Dark Adonis.

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Vyers, the Dark Adonis

DARK - Level 3 - Warrior/Effect - 1800/0

Once per turn, during either player's turn, if a card(s) you control would be targeted by your opponent's card effect, you can change the target to this card. If this monster is targeted for a card effect, negate that effect, banish that card, and if you do, draw 1 card. You can only control 1 "Vyers, the Dark Adonis". If this monster is destroyed by battle, banish all cards in your hand.

 

Free Play Mode

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