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Make a Link Monster Game

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Focus Monk

EARTH - Link-3 - Psychic/Link/Effect - 1800 - TR/BL/BR

2+ monsters with the same name

If there are 2 "Gather Your Mind" in your Graveyard: You can draw 1 card, then shuffle all "Gather Your Mind" in your Graveyard into your Deck. If "Gather Your Mind" is activated: You can Special Summon 1 Level 4 or lower Psychic monster from your hand, GY, or from among your banished cards. If a monster in a Zone this card points to activates an effect, you can change the activated effect to the following effect:

●Both players can add 1 card from their Deck to their hand with the same name as this card.

You can only activate each effect of "Focus Monk" once per turn.

 

The last effect is designed for making mirror matches interesting, making it so that your opponent Summoning literally anything that lives in the Main Deck can let you search the exact same monster. This also makes Main Deck tech monsters (say, Pankratops) a fun opportunity for extra consistency. The other two effects are based on making "Gather Your Mind" into an actually functional consistency card, because it only searches itself to Deckthin as-is.

 

Choose another awful old Spell/Trap Card to specifically support with a given Link.

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Judge of the Desert

2/EARTH/Zombie/1900/⬅️⬇️

2 Effect Monsters, including an EARTH monster

Once per turn: You can target 1 Attack Position monster on the field; change it to face-down Defence Position, and if you do, flip it face-up at the end of this turn. This is a Quick Effect while you control “Judgment of the Desert”. Once per turn, if a monster you control is flipped face-up: You can Set 1 “Judgment of the Desert” directly from your Deck or GY.

 

Next: A Link Monster with exceedingly high ATK for its Rating.

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@@Draconus297 Is it supposed to be Link-3?
------------------------
Silent Watcher
EARTH
Rock/Link/Effect
Link-3 / ATK 3500
E / W / S

1+ Link monsters
This card cannot attack. Monsters your opponent controls cannot attack directly or monsters other than this card. At the end of Battle Phase; inflict 700 damage to your opponent for each monster that didn't declare an attack this turn. You can only control 1 "Silent Watcher".
---------
A link monster that supports a monster type that didn't have a proper support for its own type. (Gemini-flip-tuner-spirit-toon-union)

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Flip it is.

 

Inverted Illusionist

LIGHT | Spellcaster/Link/Effect

1200 ATK / LINK-1 ↓

1 Flip monster

If this card is Link Summoned: During your Main Phase this turn, you can Set 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) You can Tribute this card and 1 face-down monster you control to target 1 Level 5 or higher Flip monster in your GY; Special Summon that target in face-down Defense position (this is a Quick Effect). You can only activate this effect of "Inverted Illusionist" once per turn.

 

Next: Another Link monster that supports an underappreciated monster type (Gemini, Tuner, Spirit, Toon, Union)

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Toon Master Pegasus

LIGHT | Link 1 | DR | Spellcaster | Effect

1 Toon monster

When this card is Link Summoned, activate 1 "Toon Kingdom" from your hand, Deck or GY. While you control a Toon monster, your opponent cannot target this card with card effects or for attacks. If a Toon monster inflicts battle damage to your opponent, draw 1 card. if this card is destroyed (by battle or by card effect), Special Summon 1 Toon Monster from your Deck.

0

 

a link that is suppose to represent a Legendary duelist

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I’ll assume that means a character who was featured in one of the sets with that name.

 

Tribe Synergist

2/WIND/Warrior/Link/1400/↙️⬇️

2 monsters, including a “Harpie” or “Amazoness” monster

If this card is Link Summoned: You can apply the following effects, based on what monsters were used for its Link Summon.

• “Harpie” monster: Destroy 1 Spell/Trap your opponent controls, then you can Special Summon 1 “Amazoness” monster from your hand to your zone this card points to.

• “Amazoness” monster: Destroy 1 monster your opponent controls, then you can Special Summon 1 “Harpie” monster from your hand to your zone this card points to.

You can only use the effect of “Tribe Synergist” once per turn.

 

Next: A Link-1 which requires effort to Summon (such as by having a special Summoning condition or requiring a costly material).

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Apophis the Destroyer     DIVINE

[Divine-Beast / Link / Effect]

Down

1 Divine-Beast monster

If this monster is Link Summoned, pay LP until you have 100 LP: this monster gains ATK equal to the LP paid; lose 500 ATK times each card currently in your opponent's hand; and it cannot be destroyed by battle or card effect. Depending on the monster used to Link Summon this monster, it gains one of these effects:

 

  • "The Winged Dragon of Ra": Once per turn, gain 100 LP times each card in your hand and on your field.
  • "Slifer the Sky Dragon": You must banish a monster from your GY; if not, destroy this monster.
  • "Obelisk the Tormentor": You can Tribute two monsters from your hand and/or field. Then, declare a card type: All cards on your opponent's field are destroyed, unless your opponent discards the highest level monster from their hand.

ATK/?      LINK/1

 

This fits the description, right? This would definitely be considered as a Limited card per Deck.

 

Next: A Link monster for an "Odd-Eyes" Deck

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dd8omq7-48a7bb2a-1206-41ff-826b-ffe791fc

 

Raze-Eyes Pendulum Dragon

DARK/Dragon-Type Link Effect Monster/Link-2/2000 DEF
 
Link Arrows: Bottom Left/Bottom Right
 
Lore: 2 monsters, including a Level 7 Pendulum Monster and a Dragon monster 
If this card is Link Summoned in the Extra Monster Zone: You can conduct 1 Pendulum Summon of a Pendulum Monster(s) to zones this card points to during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) You can destroy 1 card you control; take 1 "Odd-Eyes", "Pendulum", or Dragon Pendulum Monster in your Deck, and either place it in your Pendulum Zone or add it to your hand. You can only use each effect of "Raze-Eyes Pendulum Dragon" once per turn.
 
 
NEXT UP: 
 
This time, I'd like to see what a Link that supports the Legendary Planets without specifically name dropping all of them looks like.

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Hopefully you didn't expect something too intricate.

The Spiritual Moon
DARK Rock/Link
ATK:2000/LINK-1 (Bottom)
1 Level 8 or higher monster
You can Tribute Summon 1 Level 8 or 10 monster to a zone this card points to with 1 less Tribute.  You can only use this effect of "The Spiritual Moon" once per turn.  Level 8 and 10 monsters you control gain 1000 ATK/DEF.

 

Next: A Link Monster that does something involving 3 copies of a single card.  Bonus points if the name is a three-word alliterative name.

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Triple Trouble Triad

DARK - Link-3 - Psychic/Link/Effect - 2400 - L/BL/B

2+ monsters with the same Attribute

If this card was Summoned using only non-Effect monsters as Material: This card's maximum number of attacks per Battle Phase is equal to the number of Materials used. If all of this card's Material were the same monster Type, and this card destroys your opponent's monster by battle: You can draw 1 card, then, if the drawn card has the same Type as the monster(s) used as Material, you can destroy 1 card your opponent controls. If this card was Link Summoned using 3 monsters with the same name as Link Material, it gains the following effect:

●If this card destroys your opponent's monster by its own effect: You can Special Summon up to 1 monster each from your hand, Deck, and/or Graveyard with the same Type, Attribute, and Level as one another.

 

Make a Link that combines the effects of two of the most noteworthy monsters of its Type/Attribute combination that didn't come out in the Link era.

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Dark Blue-Eyes Dragon Sorcerer     LIGHT

Spellcaster / Link / Effect

DL, DR

1 "Dark Magician" + 1 "Blue-Eyes White Dragon"

When this card is Link Summoned, this monster gains 500 ATK for each Dragon-type monster on your field and in the GYs. Once per turn, you can discard a Spell card; Special Summon a Fusion monster from your Graveyard. (It must have "Dark Magician" or "Blue-Eyes" in its name.) Once per turn, you can Tribute a "Blue-Eyes" monster (from either hand or field): this card can attack twice this Battle Phase. If this card is destroyed by card (by battle or effect), you can Special Summon a "Dark Magician"  and "Blue-Eyes" Fusion monster from your Extra Deck to zones that this card previously pointed to; their ATK are halved and have their effects negated, also destroy them during your second End Phase after this card's activation. You can only activate each effect of "Dark Blue-Eyes Dragon Sorcerer" once per turn.

ATK/ 2700      LINK/-2

 

Next: what if there was a Link that combined all the main monsters from the series, like "Dark Magician", "Elemental HERO Neos", "Stardust Dragon", "Number 39: Utopia", "Odd-Eyes Pendulum Dragon", and "Decode Talker" in one monster. An ultimate mascot to the franchise.

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Millennium Drako-Majus

DARK / Link 4 / Spellcaster / Link / Effect

Top,Left,Right,Bottom

 

2+ Monster with different Names and Attributes and its total combine ATK is 2300 or higher

If This card is Link Summoned: You can Shuffle up to 3 Monster With 2300 or higher ATK from your hand,field, GY, and/or Banished; add a number of Spell/Trap card that either a "Fusion" card,"Polymerization" card, OR list the shuffled monster name(s) up to number of shuffled monster from your Deck or GY to your hand. This card and your monster(s) this card points to cannot be targeted by opponent card effect and have its Original ATK and DEF always 700 less than respective ATK and DEF of opponent's monster with the highest ATK. This ATK/DEF decrease is reduced by 200 for each of opponent's Special Summoned monster.

 

ATK ?

 

NEXT: either Link 5 using under-supported monster type OR Link 5 for World Legacy/Duel Terminal/Draco-story Villain Archetypes

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Tenyi Supreme Dragon Deity Mahadra
LIGHT/Wyrm/Link/5000 ATK/LINK-5
W, SW, S, SE, E
5 Wyrm monsters with different names and Attributes

Next: Memorygant is kind of a crappy LINK-4 for Altergeists. It just does battle stuff, and I get they need some muscle, but come on! Make a new LINK-4 for them.

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Alrighty then. Lucky I had this reserved even before that Link-4 came out.

 

dd4mn85-2b869a3a-68ad-4ad9-9e88-7bd2897c

 

Altergeist Quarantilisk

WATER/Spellcaster-Type Link Effect Monster/Link-4/2800 ATK 
 
Link Arrows: Upper Left/Left/Bottom Left/Bottom
 
Lore: 2 or 3 monsters that were Special Summoned from the Extra Deck 
If this card is Link Summoned: You can Set Trap Cards with different card types (Normal, Continuous, or Counter) directly from your Deck, up to the number of Spellcaster monsters used as Link Materials. Once per turn, if a monster(s) would be Special Summoned: You can Tribute 1 monster this card points to; negate the Summon, and if you do, destroy that card. If this card is sent from the field to the GY: You can target 1 of your banished Traps; add it to your hand, and if you do, you can Special Summon 1 Spellcaster monster from your Deck.
 
 
NEXT UP: 
 
Okay, gonna try to go for something new-how about a Link-4 or higher monster with at least two arrows pointing upwards, that grants positive and negative effects depending on whose owner's monsters it points to? Bonus points if its an evolved version of a Duel Terminal final boss.

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Goliath the Brobdingnagian

WATER Link: SW NW NE SE

Beast-Warrior/Link/Effect

2+ Effect Monster

Monsters your opponent controls that this card points to lose ATK equal to this card's ATK.  Monsters you control that this card points to gain ATK equal to this card's ATK.  Monsters are unaffected by the effects of monsters with less ATK than them, except the effect of "Goliath the Brobdingnagian".

1500/LINK 4

 

 

A Link that has an effect if it points to a spell/trap (or just a Link that has only downward pointing arrows that benefits from being in the MMZ)

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Gate Advancer

DARK - Link-3 - Warrior/Link/Effect - 1650 - BL/B/BR

2+ monsters with different Attributes

This card gains 700 ATK for each Spell/Trap Card it points to. If a Spell/Trap Card is activated in a Zone this card points to: You can destroy a number of cards your opponent controls up to the number of Level 7 monsters you control +1. You can target 1 Set card this card points to: Reveal that card to your opponent, and if it is a Continuous Spell/Trap Card, or a Flip monnster, it is unaffected by your opponent's card effects this turn; regardless, you can Special Summon 1 "Kazejin", "Suijin", or "Sanga of the Thunder" from your hand, Deck, or Graveyard. You can only activate this effect of "Gate Advancer" once per turn.

 

A Link-5 for another major VRAINS character.

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Borrelblaster Dragon

Link 5

DARK

Dragon

4000

4+ Effect Monsters

UP/LEFT/RIGHT/BOTTOM-LEFT/BOTTOM-RIGHT

Unaffected by Card Effects. (Quick Effect); you can target up to 3 monsters of the field, halve their ATK, your opponent cannot activate cards or effects in response to this effect. If this card attacks, special summon 3 "Rokket" monsters from your GY at the end of the damage Step in defence Position. When this card leaves the field, Special summon 1 "Borrel" monster that is Banished or in your GY, it cannot Attack this turn.

 

 

N/C: a Link 4+ for a VRAINS Archetype that doesn't have one

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Tindangle Fractal Hydra
DARK/Fiend/Link/Effect/0 ATK/LINK-4
NE, NW, SE, SW
2+ "Tindangle" monsters
Unaffected by your opponent's card effects if you have 3 or more "Tindangle" monsters with different names in your GY, including "Tindangle Base Gardna". This card and "Tindangle" monsters this card points to cannot be destroyed by battle, also your opponent takes any Battle Damage you would have taken from battles involving this card and "Tindangle" monsters this card points to. This card can attack all monsters your opponent controls, once each. All monsters your opponent controls must attack, if able.

Next: We have LINK-2s for Playmaker that support Ritual, Fusion, and Synchro Summoning. Now make a DARK Cyberse LINK-2 with 800 ATK that helps with Xyz Summoning.

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Cyberse S.Overflow

DARK Links: SW S

Cyberse/Link/Effect

2 Cyberse Monsters

Cyberse monsters you control gain 500 ATK for each Cyberse monster you control without a Level.  If a monster(s) with a Level is Special Summoned to a Zone this card points to (except during the Damage Step): You can target 1 of them; Special Summon 1 Cyberse monster from your hand or GY with the same Level as that monster, but its effects are negated, then you can increase or decrease both monsters' Levels by 1.  You can only Special Summon Cyberse monsters from your Extra Deck the turn you activate this effect.  You can only use this effect of "Cyberse Prompter" once per turn.

800/LINK 2

 

Since the other 800s specifically help a specific (non-archetype) monster, I wanted this one to relate to Firewall eXceed Dragon.  It is a bit awkward since eXceed's effect doesn't really relate to this card, so I just decided to use this to make eXceed even more excessively buff.  With this, eXceed starts at 4500 ATK.

 

 

Make a Link for a type that has 2 or less (Aqua, Pyro, Rock, Plant, Fish, Sea Serpent, or Reptile)

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Venom Hydra

DARK - Link-1 - Reptile/Link/Effect - 1000 - BR

1 Reptile monster with a Level

If this card is Link Summoned: You can add 1 "Venom Swamp" from your Deck or Graveyard to your hand. If a Reptile monster is Summoned: You can place 1 Venom Counter on all Effect monsters your opponent controls. If a monster(s) with a Venom Counter(s) leaves the field, place that Venom Counter(s) on "Venom Swamp", then increase this card's ATK by 100 for each Venom Counter on "Venom Swamp" (if "Venom Swamp" has a Venom Counter on it, it cannot be destroyed by your opponent's card effects). If a Reptile monster you control battles or is targeted by your opponent's card effect: You can Special Summon 1 "Venom" monster from your Graveyard or that is banished. You can only activate this effect of "Venom Hydra" once per turn.

 

Create a Link that combines the effects of two or more "format namer" monsters (Tele-DAD named after Dark Armed Dragon, Dino-Rabbit after Rescue Rabbit, etc.) and/or competitively-relevant "face bosses" (everyone playing HERO ran Dark Law, everyone who ever played Goats made a TER, you've not played Glad Beasts if you haven't made Gyzarus, etc.) that did not come from Arc-V or VRAINS.

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Faith Fighter

2/LIGHT/Warrior/Link/1500/↙️↘️

2 monsters with 1500 or more ATK

While you control 3 or more linked monsters, negate your opponent's activated Spell/Trap cards/effects that target a linked monster you control, and destroy them. If this card would be destroyed, you can destroy 1 monster this card points to, instead. Once per turn, if a monster this card points to is destroyed and sent to your GY: You can target 1 monster in your GY; add it to your hand.

 

Shi En + Zenmaity.

 

Next: A Link that works better on its own. (Interpret that as you like.)

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D'ark Joan

DARK Links: W E S

Fairy/Link/Effect

2+ Effect Monsters

While you control no monsters in your Main Monster Zone, your opponent takes damage equal to the LP you gain. If you activate 3+ Spell/Trap cards or effects in a turn, you can activate this effect: Gain 1000 LP, and if you do, this card cannot be targeted or destroyed by your opponent's card effects for the rest of the turn.

2800/LINK 3

Eh... I'm not even a fan of this card but w/e. At least I got to retrain one of my all time favorite monsters.

 

Next: A Link-3 or higher Thunder, Pyro, Aqua, or Rock.

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Batteryman Graphene

LIGHT | Thunder/Link/Effect

0 ATK / LINK-3 W E S

2+ Thunder monsters

Once per turn: You can target 1 "Batteryman" monster in your GY; Special Summon it to your zone this card points to, and if you do, this card's name and original ATK become those of the Special Summoned monster's, also replace this effect with the effects of that monster. These changes last until the End Phase of this turn. If this card is sent from the field to the GY: You can Special Summon 1 "Batteryman Industrial Strength" from your hand or GY, ignoring its Summoning conditions.

 

Next: Keeping with the previous prompt, a Link-3 or higher Pyro, Aqua or Rock.

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Triamid Pharaoh
3/EARTH/Rock/Link/2000 (N/SE/SW)
3 Rock monsters
If this card is Link Summoned: You can Special Summon 1 "Triamid" monster from your Deck, but it cannot be used as Link Material. While a Field Spell is on the field, your opponent cannot target this card or Rock monsters it points to with card effects. Once per opponent's turn (Quick Effect): You can target 1 Field Spell you control; send it to the GY, and if you do, activate 1 Field Spell from your Deck with a different name.

Next: A Link-6 monster.

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It had to be this guy

Mastercode Talker

DARK/Cyberse/3300

U/L/R/BL/B/BR

3+ Cyberse Effect monsters including a Link monster

If this card is link summoned using a "Code Talker" monster(s) as link material, this card gains the effects of those monsters. Negate the effects of monsters on the field, except Cyberse monsters. When this card declares an attack, your opponent cannot activate cards or effects until the end of the damage step. When this card destroys an opponents monster by battle, all "Code Talker" monsters you control gain 2000 ATK until the end of the battle phase. If this card would be destroyed, banish 1 Cyberse monster from your GY.

 

Next card

Make a Link monster for a non-Vrains rival character

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