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*shrugs* Let's make use of it xD

How do I delete this?

DARK

Psychic / Link / Effect

2+ "How do I" monsters

If this card is Link Summoned: You can pay LP in multiples of 500 (max. 1500), then target 1 monster this card points to for each 500 LP you paid; banish those targets, and if you do, negate this card's effects until the end of your next turn. You can discard 1 card: Your opponent cannot Special Summon Pendulum or Link Monsters to the zones this card points to. You can Tribute 1 other Psychic monster on the field (even if you do not control it) and roll a six-sided die; apply one of the following effects based on the result:

*1-2: Banish 1 random card in your opponent's hand.

*3-4: Banish 1 random card in your hand.

*5-6: Banish 3 cards in both player's GY.

You can only use each effect of "How do I delete this?" once per turn.

ATK 2200 / Link 3

 

Next: Xyz Sorcerer (it was the previous prompt ^_^)

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Xyz Sorcerer
DARK
Spellcaster/Link/Effect
Link 2 / ATK 1800 
SW/SE

2 Link monsters with the same Rank
Must first be Link Summoned. You can activate following effects once per turn, and only once that turn until End Phase:

  • You can activate the effects on Xyz monsters you control without detaching materials.
  • Each time a material is detached from Xyz monsters you control, this card gains 300 ATK.

-----------------
3+ monsters that Special Summoned from Extra Deck

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Supreme King Neutron Z

DARK

Dragon/Link/Effect

Link 4 / ATK 4000

BR-B-BL-T

3+ Monsters that were Special Summoned from the Extra Deck. 

Must first be Link Summoned, and cannot be summoned by other ways. Cannot be destroyed by battle, targeted or destroyed by card effects when summoned using a "Synchro Dragon", "Xyz Dragon", "Fusion Dragon" and "Pendulum Dragon" Monsters as Link Material. You can only activate each of the following effects of "Supreme King Neutron Z" once per turn.

•(Quick Effect): When a level 5 or Higher Monster is Special Summoned from the Extra Deck, you can Special Summon 1 Level 8 or below DARK Dragon Monster from your Extra Deck with the same card type as that card (Fusion, Synchro, Pendulum, Xyz) ignoring it's summoning conditions.

•(Quick Effect): When a card or effect is activated that would target or destroy a card you control, negate that effect and destroy that card, then if it was a monster, Special Summon 1 DARK Dragon from your GY with the same card type as that Monster (Fusion, Synchro, Xyz or Pendulum), also, that card cannot be destroyed by battle or card effects while this card remains face-up on the field. 

3 Normal Monsters with the same name (except tokens)

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Simpleton Hydra
WIND
Link: DL, D, DR
Wyrm/Link/Effect
3 Normal Monsters with the same name, except Tokens
This card, also Normal Monsters this card points to gains 300 ATK for each Monster in a zone it points to. This card can attack thrice during each of your Battle Phases. If this card was sent from the field to the GY: Special Summon 3 Normal Monsters with the same name from your GY in Defense Position. You can only use this effect of "Simpleton Hydra" once per turn.
ATK/2300 LINK-3

Next: Ladderman

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Ladderman
EARTH/Warrior/Link/Effect/0 ATK/LINK-2
N, S
2 monsters
When this card is Link Summoned to your Extra Monster Zone, if both of the Link Materials used for the Link Summon of this card are in your GY: You can Special Summon them in face-up Defense Position, but their effects are negated, also you cannot Special Summon monsters from your Extra Deck for the rest of the turn, except LINK-3 and higher Link Monsters. You can only use the effect of "Ladderman" once per turn.

Next: Make a LINK-4 version of Doraido to support the new Charmer cards.

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Elemental Seraph Doriado
LIGHT
Spellcaster/Link/Effect
Link 4 / ATK 3200
N/S/W/E

4 monsters with different Attributes
Must be Link Summoned. This card cannot be destroyed by battle with opponent's monster that has same Attributes with monsters used for this card's Link Summon. If this card leaves the field: Special Summon monsters with different attributes as much as possible from your GY.

Next: Alternative boss for either Shaddoll or Zefra.

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Shaddoll Master Marionette
DARK
Link: L, D, R
Spellcaster/Link/Effect
2+ "Shaddoll" Monsters
Each time a Spell card is activated: Place 1 Spell Counter on this card. "Shaddoll" monsters you control gain 200 ATK for each Spell Counter on this card. You can only use the following effects of "Shaddoll Master Marionette" once per turn.
* If this card is Link Summon: Add 1 "Shaddoll" card from your Deck to your Hand.
* You can discard 1 "Shaddoll" card from your hand; Special Summon 1 Level 5 or lower "Shaddoll" from your hand or GY in face-down Defense Position.
* Target 1 face-down monster you control; flip the targeted card to face-up Attack Position or face-up Defense Position, also, if the flipped card is a "Shaddoll" monster, draw 1 card.
ATK/2400 LINK-3

Next: Battlin' Boxer Link Monster
 

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Battlin' Boxer Double Hook

Link-2 | FIRE | Warrior | Link | Effect
Link arrows: ↙ ↘
2300 ATK

2 "Battlin’ Boxer" Monsters
Once per turn, if your opponent activates a card or effect in response to the attack of a “Battlin’ Boxer” monster you control: you can negate the activation, then double the ATK of the attacking monster until the end of the Battle Phase. If this card destroys an opponent’s monster by battle: you can target 1 “Battlin’ Boxer” Xyz monster you control; attach a “Battlin’ Boxer” monster from your Hand or GY to it as an Xyz material.

Next: A Fire King Link Monster

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Fire King High Avatar Ifirt
FIRE
Link: L, R
Beast/Link/Effect
2 "Fire King" Monsters
Gains 200 ATK for each "Fire King" monster in your GY. You can only use the following effects of "Fire King High Avatar Ifirt" once per turn.
* You can target 1 other "Fire King" monster you control; destroy the targeted card, and if you do, inflict 1000 points of damage to your opponent.
* During your next Stand-by Phase after this card was destroyed by battle or by a card effect and sent to the GY: Special Summon this card from your GY, then, destroy all other cards on the field.
ATK/2000 LINK-2

Next: Battlewasp - Arrow the Accurate 

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Battlewasp - Arrow the Accurate
WIND Links: S N
Insect/Link/Effect
2 Monsters with different Levels
If this card is Special Summoned: Inflict 500 damage to your opponent for each monster this card points to.  You can only use each of the following effects of "Battlewasp - Arrow the Accurate" once per duel.  If a Synchro Monster is Special Summoned to a Zone this card points to: You can target 1 Level 4 or lower Insect monster in your GY; Special Summon it.  If a Synchro Monster is Special Summoned while this card is in the GY: Special Summon this card.
1400/LINK-2

 

Next: A monster that can Special Summon a monster directly from your Extra Deck

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Olmofiss the Synchronizer

WIND

Fairy / Link / Effect

2+ Effect Monsters

If this card is Link Summoned: You can Special Summon 1 Synchro Monster from the Extra Deck as long as the monsters this card points to could be used as material for that Synchro Monster's Synchro Summon, but negate it's effects. If the Synchro Monster Special Summoned by this card destroys a monster by battle: You can target 1 Tuner Monster in your GY; add it to your hand.

ATK 2000 / LINK 3

 

Next - A Link Monster Version of Goddess Urd / Skuld / Verdande

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  • 3 weeks later...

The Young Norn

LIGHT Link: S

Fairy/Link/Effect

1 "Valkyrie" monster

If this card is Special Summoned: You can add 1 "Goddess Skuld's Oracle" from your Deck or GY to your hand. You can tribute this card; add 1 "Valkyrie" monster from your GY to your hand, and if you do, you can Normal Summon 1 "Valkyrie" monster in addition to your Normal Summon/Set. During your Battle Phase, if this card is in the GY (except the turn this card was sent to the GY): You can send 1 face-up Spell you control to the GY; Special Summon this card from your GY, and if you do it gains 500 ATK for each face-up Spell you control. You can only Special Summon 1 "The Young Norn" per turn.

1000/LINK 1

 

Make a Link Retrain of an old Fusion monster.

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  • 2 weeks later...

Deepsea Shark

WATER

Fish / Link / Effect

1+ WATER monsters

If this card is Link Summoned: You can target 1 of your opponent's banished cards; set it to your field. Monsters this card points to are also considered as WATER-Attribute. You can Tribute 1 WATER monster; add 1 "Umi" from your Deck or GY to your hand. You can only use each effect of "Deepsea Shark" once per turn.

ATK 1800 / LINK 2

 

A link version of the girl from the "Forbidden Series", but she's redeemed, she's not the Condemned Maiden anymore... please.

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  • 3 months later...

Maiden of Rebirth
LIGHT Links: S
Fairy/Link/Effect
1 monster
This monster can only be Link Summoned during the turn a Counter Trap was activated.  While you control "The Sanctuary in the Sky", this card cannot be destroyed by battle or card effects.  Neither player can activate cards or effects during their opponent's turn except Quick-Play Spells and Counter Traps.
100/LINK-1

 

Next: A monster with a northwest and/or northeast arrow that wants to be co-linked.

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Breath Elf (WIND)
Spellcaster / Link / Effect 
Links(2): NE, NW                   ATK/1200

2 monsters, except Tokens
Cannot be targeted for attacks while you control another WIND monster. This card gains 1200 ATK for each monster it's co-linked with. If a WIND monster is Special Summoned from the Extra Deck or GY to a zone this card points to: you can target that monster and this card; the targets gain 600 ATK until the End Phase. 

Next: a non-Mecha (classic) "Phantom Beast" Link monster

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Phantom Beast Fridged Fenrir 
WATER
Link: L, R
Beast/Link/Effect
2+ Beast, Beast Warrior and/or Winged Beast monsters
This card also Beast, Beast Warrior and Winged Beast monsters you control gain 100 ATK for each Beast, Beast Warrior and Winged Beast monsters in your GY. You can only use the following effects of "Phantom Beast Fridged Fenrir" once per turn.
* (Quick Effect): You can send 1 Beast, Beast Warrior or Winged Beast "Phantom Beast" monster from your Deck to the GY and target 1 face-up card your opponent controls; negate the targeted cards effects until the End Phase of your next turn.
* While this card is in your GY: You can shuffle 2 Beast, Beast Warrior and/or Winged Beast monsters from your GY into your Deck; Special Summon this card from your GY.
ATK/2000 LINK-2

Next: Ghostrick Link

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Ghostrick Geist
DARK Link: S
Fiend/Link/Effect
1 non-Link "Ghostrick" monster
If this card is Link Summoned: You can reveal 3 Field Spell cards from your Deck, your opponent randomly picks 1 for you to Set on the field, and you send the rest to the GY.  Once per turn: You can target 1 face-up monster your opponent controls; flip that target into face-down defense position, and if you do, you can Special Summon 1 "Ghostrick" monster from your hand.
800/LINK-1

Next: Link that supports Level 2 monsters

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Code shield  

Earth  Link arrows are pointing up and down

Rock/Link/Effect

2 non-Link rock monsters

For every card that this cards arrows are pointing at all level 2 monster's defense is multiplied by two (so one arrow multiplies it by 2 and 2 arrows multiplies by 4)

Next:  Link that changes levels of monsters

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Level Leecher (DARK)
ATK/600  LINK-1  (Up/North)
[ Insect / Link / Effect ]
1 Level 5 or higher Monster (except a Token)
Cannot be used as Link Material during the turn it is Summoned. If this card is in your Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by up to 3 (min.1), and if you do, Special Summon this card with a Link Rating equal to the Levels reduced. You can Special Summon "Level Snatch" only once per turn this way.


Next: a Link Counterpart of any old vanilla monster

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Mr. Volcano - Erupted

FIRE Links: NW E S

Pyro/Link/Effect

3 monsters, including 1 FIRE Monster

Cannot be used as Link Material. If a monster is Normal Summoned to a Zone this card points to: Destroy all cards on the field except Linked monsters. If this card is sent from the field to the GY while Linked, you can Special Summon this card from your GY so that it points to a monster(s), but banish it when it leaves the field.

2100/LINK-3

 

Retrain another old Normal monster as a Link.

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Orchestral Spirit Of The Ethereal Harp

 

LIGHT

Fairy

Link-2 (Northwest, Northeast)

1+ monsters

ATK 800

Effect: Monsters this card points to cannot declare an attack or activate their effects, and their effects on the field are negated.

 

--------------------------------------------------------------

 

A Link that requires at least 3 specific Types but doesn't support those types directly

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Gigavolt Psybern (LIGHT)
ATK/3200 LINK-3  (North/SouthEast/Southwest)
[ Machine / Link / Effect ]
3+ monsters, including at least 1 of each Cyverse, Psychic and Thunder
(Quick Effect) Once per turn: you can decrease this card's original ATK in multiples of 200 until your next Standby Phase; increase the ATK of all other LIGHT monsters currently on the field by 150 for each multiple, until the End Phase. This card can attack all monsters your opponent controls once each. 


Next: A Link that interacts with Spell/Trap Zones it points you while in a main monster zone.

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Artifact Caladbolg

LIGHT

Fairy / Link / Effect

↙↘

1+ Fairy monsters
If this card is Link Summoned: You can destroy all Spell/Traps in the same column as this card. Once per turn (Quick Effect):  You can target 1 non-monster card this card points to; destroy it, and if you do, draw 1 card. Once per turn (Quick Effect): You can target 1 "Artifact" card this card points to, and if it is a monster in the GY, Special Summon that target.

ATK 2000 / LINK 2

 

Next - a Link monster with Burn effects related to the things it's pointing to

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Williamson, the Chief Arson

FIRE

[Pyro/Link/Effect]

An Up, Right, and Down arrow

2+ Monsters

If this card is Link Summoned, you can target one Pyro-Type monster in the GY or that is Banished: Special Summon it, but it has its effects negated. Once per turn, you can apply the following effects, depending on the type(s) of card(s) this card points to:

  • An opponent's monster: Inflict 300X points of effect damage, where X represents that monster's Level/Rank/Link. Your opponent cannot attack with that monster, also it has its effects negated, until the end of your opponent's turn.
  • Your monster: Inflict 500 points of effect damage, then all monsters this card points to gain 500 ATK and cannot be destroyed by battle, until the end of this turn.
  • A Spell/Trap card: Target one Spell or Trap card on the field: banish it, then inflict 1000 points of effect damage.

ATK/ 2500 Link 3

Hope the wording wasn't too confusing, and that it fulfills the requirements.

Next:

A Link monster inspired by Link from the Legend of the Zelda (because then it will be a Link Link) OR an Aromage Link monster.

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4 hours ago, Time Wanderer Rosemary said:

Hope the wording wasn't too confusing, and that it fulfills the requirements.

Don't worry, It's not confusing, and fulfills the requirements nicely n.n. If anything, it requires a bit of polishing in the wording. I'll try to help you in the PSCT for your future creations, since you seem very interested in participating and making the cards correctly (that doesn't mean I'm a master of PSCT, but there's some stuff I can help with xD). Actually, my doubt here would be the wording for the SSing effect, but the rest should be good. Keep an eye for the use of colons, semi-colons and omitting of stuff such as -Type or effect damage, which aren't used anymore unless it requires to be specified, or Spell/Trap Card (unless you're talking about their activation, you omit "Card") etc.

Quote

If this card is Link Summoned: You can target 1 Pyro monster, banished or in your GY; Special Summon that target, but negate its effects. Once per turn: You can apply the following effects, based on type(s) of card(s) this card points to.
* Opponent's monster: Inflict damage to your opponent equal to the Level/Rank of that monster x 300. That monster cannot attack and has its effects negated until the end of your opponent's turn.
* Your monster: Inflict 500 damage to your opponent, then all monsters this card points to gain 500 ATK and cannot be destroyed by battle until the end of this turn.
*Spell/Trap: Target 1 Spell/Trap on the field; banish it, then inflict 1000 damage to your opponent.

On to our card!
 

Link.jpg.8665706955eb7777c9f0e399cd184330.jpg

2+ Warrior monsters
Once per turn: You can Tribute 1 "Link" monster this card points to, then banish 1 "Hyrule Mask" card from your Deck; Special Summon 1
"Masked Link" Fusion monster from your Extra Deck. Gains the following effects depending on the "Hyrule" cards equipped to this card.
* Hyrule Hookshot - Target 1 Spell/Trap your opponent controls; Set it to your field.
*Hyrule Bow - This card can attack your opponent directly, but damage inflicted this way is halved.
* Hyrule Hammer - If this card destroys a monster by battle: Change monsters your opponent controls in adjacent zones to the zone
that destroyed monster was to face-down Defense Position. You can only use each effect of "Link, the Hero of Time" once per turn.

 

I'm kinda getting hyped with the prospect of making a Toon Link or Young Link card xD

Next: A Link monster that, when pointing to your opponent's monsters, hurts them (or your opponent) greatly in some way.

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