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[spoiler=SSS PU Tournament]


[spoiler=Rules]
1.) All teams must be PU.

2.) Tournament will be double elimination bracket tournament. And the matchups will be determined once the sign ups end.

3.) You are allowed any number of team changes in between rounds.



[spoiler=Points]Fee will be 250 points, to be sent to me upon sign-up. I will add 1000 points myself.

[spoiler=Prizes]1st place-60% of Pot

2nd place-30% of Pot

3rd place-10% of Pot



[spoiler=Current Pot]8600 Points





[spoiler=Participants]

1.) Hero FloofCow

2.) The Faytl Blow

3.) Яєαpєг Уυнί (Button)

4.) Reptilious

5.) Mr. Spaz

6.) (

7.) Kitty w/ Bow

8.) D.A._Sakuyamon

9.) Azure Wolf

10.) JustYui

 




 

 

Alright guys here we go, PU tournament time. Surprised we've never done one of these tbh.

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Certainly not to first to think about a new typing but ehh wanna get these thoughts out of my head so what the heck.

 

New Type

 

Light

 

Super Effective - Dark, Ghost, Electric(?), Ice(?)

Not Very Effective - Light, Steel(Immune), Grass, Fire, Water

Resist - Steel(Immune), Light, Ghost(Immune), Electric, Fire

Weak to - Dark, Grass, Water, Psychic, Fairy

 

Smoke Based moves could be double effective on light types.

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Certainly not to first to think about a new typing but ehh wanna get these thoughts out of my head so what the heck.

 

New Type

 

Light

 

Super Effective - Dark, Ghost, Electric(?), Ice(?)

Not Very Effective - Light, Steel(Immune), Grass, Fire, Water

Resist - Steel(Immune), Light, Ghost(Immune), Electric, Fire

Weak to - Dark, Grass, Water, Psychic, Fairy

 

Smoke Based moves could be double effective on light types.

 

But doesn't the Fairy-Type already kind of constitute what the Light-Type should be? It's pretty much elegance, purity, and grace–symbols associated with the concept of "Light"–given Mega Audino and Gardevoir's designs. Frankly, any Light-Type could probably be excused as either an Electric-Type or a Fairy-Type.

Being weak to Grass, Water, Psychic, Fairy, and Grass makes it pretty darn susceptible defensively, and I don't really grasp why these types would interact with this one without any justification.

 

On the topic of theoretical types, I wonder if Sound would make more sense as a type, since some moves and abilities are already based on a "sound" criterion. We also have several Pokemon who are blatantly based around Sound as a concept, like the Whismurr line and the Noibat line. We could also argue that Manectric could earn a Sound-Type due to its tendency to howl, and how it is renowned for being a prominent Special Attacker.

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But doesn't the Fairy-Type already kind of constitute what the Light-Type should be? It's pretty much elegance, purity, and grace–symbols associated with the concept of "Light"–given Mega Audino and Gardevoir's designs. Frankly, any Light-Type could probably be excused as either an Electric-Type or a Fairy-Type.

Being weak to Grass, Water, Psychic, Fairy, and Grass makes it pretty darn susceptible defensively, and I don't really grasp why these types would interact with this one without any justification.

 

On the topic of theoretical types, I wonder if Sound would make more sense as a type, since some moves and abilities are already based on a "sound" criterion. We also have several Pokemon who are blatantly based around Sound as a concept, like the Whismurr line and the Noibat line. We could also argue that Manectric could earn a Sound-Type due to its tendency to howl, and how it is renowned for being a prominent Special Attacker.

 

Light would be weak to Grass for the same reason Water & Ground are weak to it, Grass types gain nutrients from all three. Being weak to Fairy is sort of a polar to how Dark is greater then Psychic. And to me it makes sense that Psychic would be able to control light since it's tangible & light rather then Dark which isn't. Finally the Water weakness is more so something that doesn't have to be there but can make sense there as well.

 

Basically, Light here isn't going by the Holy interpretation but rather the scientific one(with the exception of Fairy).

Pokemon like Venusaur & the Mareep line could have the Light type added as a secondary type. Solrock & Lunatone could be changed to Light/Rock instead of Psychic/Rock. And there's plenty of things already in the game that could be changed light or interact with light.

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Thought I'd just leave a few UU teams that I'm not using anymore here that I've quite enjoyed using. A Tailwind Whimsicott team, a "Make way for Slurpuff" team, and a pure balance team with Abomasnow.

 

547.png342.png609.png473.png169.png638.png

 

[spoiler=Korean Jesus]Whimsicott @ Leftovers

Ability: Prankster

EVs: 4 Def / 252 SpA / 252 Spe

Timid Nature

- Moonblast

- Tailwind

- Encore

- U-turn

 

Crawdaunt @ Life Orb

Ability: Adaptability

EVs: 252 Atk / 252 Spe

Jolly Nature

- Knock Off

- Crabhammer

- Aqua Jet

- Swords Dance

 

Chandelure @ Choice Scarf

Ability: Flash Fire

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

IVs: 0 Atk

- Fire Blast

- Shadow Ball

- Energy Ball

- Trick

 

Mamoswine @ Life Orb

Ability: Thick Fat

EVs: 252 Atk / 4 Def / 252 Spe

Jolly Nature

- Ice Shard

- Earthquake

- Icicle Crash

- Knock Off

 

Crobat @ Black Sludge

Ability: Infiltrator

EVs: 248 HP / 48 Def / 212 Spe

Jolly Nature

- Brave Bird

- U-turn

- Defog

- Roost

 

Cobalion @ Shuca Berry

Ability: Justified

EVs: 4 HP / 252 Atk / 252 Spe

Jolly Nature

- Stealth Rock

- Close Combat

- Volt Switch

- Iron Head

 

 

 

 

009-m.png685.png609.png207.png695.png448.png

 

[spoiler=Nespole]Blastoise @ Blastoisinite

Ability: Rain Dish

EVs: 184 HP / 252 SpA / 72 Spe

Modest Nature

IVs: 0 Atk

- Rapid Spin

- Scald

- Dark Pulse

- Ice Beam

 

Slurpuff @ Sitrus Berry

Ability: Unburden

EVs: 28 HP / 252 Atk / 228 Spe

Jolly Nature

- Belly Drum

- Play Rough

- Return

- Drain Punch

 

Chandelure @ Choice Scarf

Ability: Flash Fire

EVs: 52 HP / 200 SpA / 4 SpD / 252 Spe

Modest Nature

IVs: 0 Atk

- Overheat

- Shadow Ball

- Will-O-Wisp

- Memento

 

Gligar @ Eviolite

Ability: Immunity

EVs: 248 HP / 252 Def / 8 SpD

Impish Nature

- Roost

- Earthquake

- Stealth Rock

- U-turn

 

Heliolisk @ Life Orb

Ability: Dry Skin

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

IVs: 0 Atk

- Volt Switch

- Hyper Voice

- Grass Knot

- Thunderbolt

 

Lucario @ Life Orb

Ability: Justified

EVs: 252 Atk / 4 SpD / 252 Spe

Adamant Nature

- Swords Dance

- Close Combat

- Extreme Speed

- Earthquake

 

 

 

 

460-m.png245.png609.png553.png671.png169.png

 

[spoiler=Ljoss]Abomasnow @ Abomasite

Ability: Soundproof

EVs: 248 HP / 252 Atk / 4 SpD / 4 Spe

Adamant Nature

- Ice Shard

- Earthquake

- Seed Bomb

- Swords Dance

 

Suicune @ Leftovers

Ability: Pressure

EVs: 252 HP / 252 Def / 4 SpA

Bold Nature

IVs: 0 Atk

- Calm Mind

- Scald

- Rest

- Sleep Talk

 

Chandelure @ Choice Scarf

Ability: Flash Fire

EVs: 252 SpA / 4 SpD / 252 Spe

Modest Nature

IVs: 0 Atk

- Overheat

- Shadow Ball

- Will-O-Wisp

- Trick

 

Krookodile @ Leftovers

Ability: Intimidate

EVs: 252 Atk / 4 SpD / 252 Spe

Jolly Nature

- Stealth Rock

- Earthquake

- Knock Off

- Taunt

 

Florges @ Leftovers

Ability: Flower Veil

EVs: 248 HP / 232 Def / 28 SpD

Calm Nature

IVs: 0 Atk

- Aromatherapy

- Wish

- Moonblast

- Protect

 

Crobat

Ability: Infiltrator

EVs: 248 HP / 48 Def / 212 Spe

Jolly Nature

- Acrobatics

- Roost

- Defog

- U-turn

 

 

 

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[spoiler=SSS PU Tournament]

[spoiler=Rules]

1.) All teams must be PU.

2.) Tournament will be double elimination bracket tournament. And the matchups will be determined once the sign ups end.

3.) You are allowed any number of team changes in between rounds.

 

[spoiler=Points]Fee will be 250 points, to be sent to me upon sign-up. I will add 1000 points myself.

[spoiler=Prizes]1st place-60% of Pot

2nd place-30% of Pot

3rd place-10% of Pot

 

[spoiler=Current Pot]2250 Points

 

 

 

[spoiler=Participants]

1.) Hero FloofCow

2.) The Faytl Blow

3.) Яєαpєг Уυнί (Button)

4.) Reptilious

5.) Mr. Spaz

6.)

7.)

8.)

More?

 

 

 

 

 

Alright guys here we go, PU tournament time. Surprised we've never done one of these tbh.

Sure, I'll join.
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Thinking of using Mega Scizor or Genosect with Flash Fire in BH. Good idea or no?

I said I would get back to you with calcs but I never did :))))

 

Tbh they're overrated. Both die quickly to nearly any neutrally effective special move in the tier. Aerilate mega Ray doesn't particularly care, especially the specs variant, which is rare, but still OHKOs

You're better off with Flash Fire Aegislash.

When in doubt, use my anti-low ladder team

 

Pls everyone play BH now

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