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Create a Fusion Monster Using the Above Materials


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Performage Acrollusionist

LIGHT - Level 8 - Spellcaster/Fusion/Effect - 3000/2000

"Performage Trapeze Magician" + 1 "Performage" monster

When your opponent would inflict effect damage to your Life Points, you can Special Summon 1 "Performage" monster in your Graveyard or face-up in your Extra Deck to negate that damage. If this monster does not attack, all other "Performage" monsters you control gain an additional attack this turn. If this monster leaves the field, you can Special Summon 1 "Performage Trapeze Magician" from your Graveyard, and attach all Level 4 "Performage" monsters in your Graveyard to it as Xyz Material.

 

"Fire Princess" + 1 or more "Aromage" monsters

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Aromage Fire Flower

FIRE

Level 7

Plant/Fusion/Effect

Must first be Fusion Summoned by sending the above Materials from your side of the field to the Graveyard (you do not use "Polymerization"). This card's original ATK is equal to the number of Fusion Materials x 800. Each time you gain Life Points, your opponent loses 1000. While your Life Points are higher than your opponent's, "Aroma" monsters are unaffected by your opponent's Spell/Trap effects.

ATK:?

DEF:2500

 

LaMoon + 1 LIGHT monster

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LaMoon, Light of Justice

LIGHT - Lvl 7 - Fairy/Fusion/Effect - 2500 atk 2400 def

This card can only be fusion summoned with the above materials. While this card is face up on the field, face up LIGHT normal monsters are immune to your opponent's card effects. Neither player can activate the effects of monsters summoned from the extra deck, except this card. When this card is destroyed, special summon 1 LIGHT fusion from your extra deck.

 

Steelswarm Hercules + One or more 'Zefra' monsters

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Steelswarm Zefrato

DARK - Level 7 - Fiend/Pendulum/Fusion/Effect - 2800/1800 - 7/7

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Zefra" and "lswarm" monsters. You can Tribute Summon 1 "lswarm" monster in addition to your Normal Summon/Set each turn.

Monster Effect:

Steelswarm Hercules + 1 or more "Zefra" monsters

Must first be Tribute Summoned (from your Extra Deck) by Tributing the above cards you control into the Deck. (You do not use "Polymerization". This Tribute Summon is treated as an additional Normal Summon to your Normal Summon/Set.) You can only control 1 face-up "Steelswarm Zefrato". Once per turn, you can activate one of these effects;

-You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn.

-When you Pendulum Summon this turn, you can Pendulum Summon 1 "lswarm" monster in your Graveyard, ignoring the effects of cards in your Pendulum Zones. When this face-up card is sent face-up to the Extra Deck; You can destroy 1 card in 1 of your Pendulum Zones, also you can place this card in 1 of your Pendulum Zone instead.

 

1 Divine-Beast-type monster + 1 Level 10 "The Wicked" monster + 1 Level 10 "Lord of" monster

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Amun, Lord of Wicked Darkness

DARK - Level 12 - Divine-Beast/Fusion/Effect - 5000/5000

1 Divine-Beast-Type monster + 1 Level 10 "The Wicked" monster + 1 Level 10 "Lord of" monster

Must be Fusion Summoned using the above Materials, and cannot be Summoned by other ways. The Fusion Summon of this monster cannot be negated. During the turn in which this monster is Summoned successfully, all card effects are negated, and no effects can be activated. Cannot be targeted for attacks or effects. Once per turn, you can banish 1 Level 10 monster from your Graveyard to shuffle all cards your opponent controls into their Deck. During the turn in which you activate this effect, this is the only monster that can declare an attack. If this monster is destroyed, it immediately becomes your 1st Main Phase, and you can place 3 Tokens on your field that can be treated as any card Type (Monster, Spell, or Trap) of your choice. Then, if this effect activated successfully, add 1 Level 10 monster from your Banished Zone to your hand.

 

2 monsters equipped with Equip Spell Cards

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Apophis, Lord of all that is Wicked

DIVINE 10*

Divine-beast/Fusion/Effect

1 Divine-Beast-type monster + 1 Level 10 "The Wicked" monster + 1 Level 10 "Lord of" monster

This card's is unaffected by card effects. This card's cannot be tributed. Any card that leaves the Field is banished face-down. Once while this card is face-up on the Field, it cannot be destroyed by battle.

4500/4500

 

Edit: NVM, ninja'd

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Droju the Living Arsenal

EARTH - Lvl 8 - Warrior/Fusion/Effect - 3000 atk/ 2500 def

When this card is Special Summoned, you can equip this card with as many equip spell cards from your hand or graveyard as possible. Once per turn, When your opponent activates a card effect, you can destroy 2 equip cards equipped to this card and if you do, negate the effect and equip the card to this card.

 

1 'Flamvell' Synchro monster + 1 lvl 5 or higher 'Jurrac' monster

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Jurrac Flamvell

FIRE - Level 10 - Pyro/Effect - 2800/2000

1 "Flamvell" Synchro monster + 1 Level 5 or higher "Jurrac" monster

When your opponent takes Effect Damage: This card gains that much ATK. You can Tribute this card; Destroy all cards on the field, and, if you do, Special Summon 1 "Flamvell" Synchro monster from your Graveyard.

 

1 "Deskbot" monster + "Black Luster Soldier - Envoy of the Evening Twilight"

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Night School - Deskbot University

DARK 11*

Machine/Fusion/Effect

1 "Deskbot" monster + "Black Luster Soldier - Envoy of the Evening Twilight"

When this card is Fusion Summoned, you can return any number of monsters from your Graveyard to your Deck; Special Summon the same amount of Deskbot monsters from your Hand, Graveyard, or face-up in the Extra Deck to your side of the Field. This card's gains 500 ATK and DEF for every monster in your Graveyard. If this card would be destroyed, you can destroy 1 other "Deskbot" card you control instead.

500/500

 

2 non-XYZ "Hand" monsters with different Attributes

(or just Fire Hand + Ice Hand)

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Steam Hand

Fusion, Aqua, FIRE

Level 6

Fire Hand + Ice Hand

Once during either player's turn, you can destroy 1 face-upcard youcontrol, and if you do: Destroy 1 face-upcard your opponent controls that is the same type of card you destroyed.

2000/2000

 

2 "Eyes of Blue" monsters

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Seer with Eyes of Blue

LIGHT - Level 1 - Spellcaster/Fusion/Tuner/Effect - 800/600

2 "Eyes of Blue" monsters

When this monster is Fusion Summoned successfully, you can target 1 monster you control and 1 "Blue-Eyes" or "Eyes of Blue" monster in your hand or Graveyard: return the monster on your field to your hand, and Special Summon the other monster. If this face-up monster is targeted for a card effect, you can negate that effect and draw 1 card: if that card is a "Blue-Eyes" monster, Special Summon it, ignoring its Summoning conditions. You can only control 1 "Seer with Eyes of Blue".

 

"Chthonian Emperor Dragon" + 1 or more Level 5 or lower monsters

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Name: Chthonian Dragon Deity

Attribute: FIRE

Level: 9

Type: Dragon/Fusion/Effect

Effect: "Chthonian Emperor Dragon" + 1 or more Level 5 or lower monsters 

This card can make attacks up to the number of Fusion Material Monsters used for its Fusion Summon during each Battle Phase. If this card attacks an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step.

ATK: 2600

DEF: 1700

 

Materials of the next card: "Element Doom" + 1 EARTH monster + 1 WIND monster
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Complete Element Doom

DARK - Level 6 - Fiend/Effect - 2300/1900

"Element Doom" + 1 EARTH monster + 1 WIND monster

This card is also always treated as being WIND and EARTH attribute. Negate the effect of an Effect Monster that this card destroyed by battle. If this card destroyed your opponent's monster by battle, it can attack once again in a row.

 

Be interesting to have a Fusion Monster with a non-monster Fusion Material.

 

Condemned Maiden + 1 "Forbidden" Spell

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Taboo Mistress

DARK - Level 5 - Fairy/Fusion/Effect - 100/2000

This monster can only be Summoned during your opponent's turn, by banishing 1 "Condemned Maiden" and 1 "Forbidden" Quick-Play Spell Card from your side of the field. During each of your Standby Phases, you can shuffle 1 card from your hand into your Deck to add 1 Quick-Play Spell Card from your Graveyard to your hand. Once per turn, during your opponent's turn, you can select and activate 1 of the following effects:

●Activate 1 Quick-Play Spell card from your hand.

●Negate the activation of 1 Quick-Play Spell Card, and add it to your hand.

 

1 EARTH monster with 200 or less original ATK + 1 FIRE monster with 200 or less original DEF

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Magma Mausoleum

Level 8

FIRE

Rock/Fusion/Effect

ATK:200

DEF:200

This card gains 500 ATK and DEF for each card your opponent controls. Negate all monster effects your opponent activates. When this card is destroyed by a card effect: You can Special Summon any number of FIRE and EARTH monsters from your Graveyard.

 

1 LIGHT Fiend-Type monster + 1 LIGHT Beast-Type monster

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Fabled Centaur

LIGHT - lvl 8 - Fiend/Fusion/Effect - 2700 atk 1000 def

You can special summon this card from your extra deck by discarding the necessary fusion materials from your hand. This counts as a fusion summon. When this card is fusion summoned, it is also treated as Beast-type. Once per turn, you can discard one card from your hand and target one "Fabled" monster you control. Apply one of these effects.

-The targeted monster gains 500 attack points and cannot be destroyed by opponent's card effects until your end phase.

-The targeted monster can attack twice during the battle phase and it inflicts piercing damage.

 

 

1 Lvl 5 or higher "X-Saber" monster + 1 or more "Naturia" synchro monsters

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XX-Saber Gaia

Warrior-Type/Fusion/Level 11/ATK 3500/DEF 2000

1 Lvl 5 or higher "X-Saber" monster + 1 or more "Naturia" synchro monsters 

Cannot leave the fields by card effects.This card gains 500 ATK for each Fusion Materials used to Fusion Summon this card. Once per turn:When your opponent activate Spell/Trap Card or effect monster's effect: You can banish 1 card with the same type (Monster/Spell/Card) than the activated card from your Graveyard; Negate the activation and if you do, add that card to your hand.

 

Ancient Gear Gadjiltron Giant

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my bad i mixed it up with other create extra deck monster thread 

 

Chaos Grepher

Warrior-Type/Fusion/LIGHT/Level 7/ATK 2550/DEF 2400

"Lightray Grepher" + "Dark Grepher"

While this card is face-up, this card's attribute is also  treated as DARK. Once per turn: You can discard 1 LIGHT or DARK monster, then banish 1 LIGHT or DARK monster from your deck with different attribute than the card you discard; Banish up to 2 other card on the field. If this card is in your Graveyard; You can banish 1 LIGHT and 1 DARK monster from your hand; Special Summon this card.

 

"Ancient Gear Gadjiltron Dragon" + 1 "Ancient Gear Monster"

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Ancient Gear Gadjiltron Golem

EARTH - Level 12 - Machine/Effect - 3500/3000

"Ancient Gear Gadjiltron Dragon" + 1 "Ancient Gear" monster

If this card attacks, your opponent cannot activate any cards or effects until the end of the Damage Step. This card gains extra effects depending on whether any of these cards were used to Tribute Summon the "Ancient Gear Gadjiltron Dragon" used to Fusion Summon this card:

● Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

● Red Gadget: Any battle damage this card deals is doubled.

● Yellow Gadget: If this card destroys an opponent's monster by battle: It can attack once again in a row. You can only gain this effect once per turn.

 

2 Level 11 or higher monsters

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Penultima

Fusion, level 11, DARK Fairy

2 level 11 or higher monsters

When this card is Fusion Summoned, return 1 Level 10 or lower monster from your Graveyard to your hand. Once per turn, during either player's turn, you can discard a card: destroy target card, and if you discarded a monster, this card gains ATK equal to half the ATK of that monster.

2450/2000

 

The Fang of Critias + Spellbinding Circle (or rather, summoned by using FoC with Circle)

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Spellbinding Dragon

DARK Level 8

Dragon/Fusion/Effect

Must be Special Summoned with "The Fang of Critias," using "Spellbinding Circle," and cannot be Special Summoned by other ways. Monsters your opponent controls cannot attack or change their battle positions. If your opponent controls no face-up monsters: Destroy this card.

ATK 2300 / DEF 2800

 

Madolche Queen Tiaramisu + Madolche Chouxvalier

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Madolche Royal Sponge

EARTH - Level 6 - Spellcaster/Effect - 2400/2000

"Madolche Queen Tiaramisu" + "Madolche Chouxvalier"

Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. "Madolche" monsters you control cannot be targeted or destroyed by your opponent's card effects. For each Xyz material attached to the "Madolche Queen Tiaramisu" used as a Fusion Material monster to Summon this card, this card gains an additional attack each battle phase. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Add this card to your Extra Deck.

 

1 monster + 1 "Malefic" monster with the same name as the other Fusion Material

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Malefic Crater King

Level 12/DARK/Dragon/Fusion/Effect

Must be Fusion Summoned using 1 monster and 1 "Malefic" monster that has the first Fusion Material monster's name in its name as Fusion Material monsters. When this card is Fusion Summoned: You can activate 1 Field Spell card from your Deck or Graveyard. Negate the effects of other "Malefic" monsters you control. You can only control 1 of each "Malefic" monster. When this card is destroyed: Special Summon 1 banished monster that a "Malefic" monster you control or in your Graveyard has in it's name. You can only control 1 "Malefic Crater King".

5000/5000

 

Cause the OCG is weird: "X" + "Malefic X" to Fusion Summon. Activates a Field Spell on Summon from Deck/Grave. You can control any number of Malefics and they can all attack. On destruction, SS "X" that a "Malefic X" from your field or Grave has in its name.

 

Next: "Blue Flame Swordsman" + 1 "Dark Magician" monster (OG Flame Swordsman and DM make Dark Flare Knight, so do as you will)

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