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Create a Fusion Monster Using the Above Materials


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Twin Resonator

 

Level 2 500/800

Fiend/Fusion/Tuner/Effect (DARK)

1 Resonator Monster + Mirror Resonator

You can also Fusion Summon this Monster by banishing the above Materials from the Graveyard. Once per turn, you can discard 2 card from the hand to gain 100 Life Points for every "Resonator" Monster in the Graveyard. You can pay 300 Life Points to Special Summon 1 "Resonator" Monster from the Graveyard.

 

Dark Magician + Performage Plushfire

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Stuffed Chibi Magician

FIRE ********

Spellcaster/Fusion/Effect

Dark Magician + Performage Plushfire

You can also Fusion Summon this card by destroying the above materials you control or face-up in your extra deck. When this card is Fusion Summoned, destroy all other cards on the field. When this card is destroyed, you can Special Summon 1 level 7 or lower Spellcaster-type monster from your Graveyard.

2600/2200

 

2 level 1 "Kuri" monsters

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Kuriking

DARK - Level 1 - Fiend/Fusion/Effect - 300/200

2 Level 1 "Kuri" monsters

Must be Fusion Summoned using the above Materials, and cannot be Summoned by other ways. Once per turn, when your opponent's monster declares an attack: You can banish 1 "Kuri" monster from your hand or Graveyard to negate that attack, inflict damage to your opponent equal to the ATK of the attacking monster, and end the Battle Phase. If this monster is destroyed and there are no "Kuri" monsters in your Graveyard: Add as many "Kuri" monsters as possible from your Banished Zone to your hand.

 

"Red-Eyes Darkness Metal Dragon" + "Red-Eyes Flare Metal Dragon"

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Red-Eyes Darkness Flare Metal Dragon

DARK 11*

Dragon/Fusion/Effect

Red-Eyes Darkness Metal Dragon + Red-Eyes Flare Metal Dragon

Once per turn, you can Special Summon 1 Dragon- type monster from your Hand or Graveyard (ignoring summoning conditions) and, if you do, inflict damage to your opponent equal to the ATK of the Summoned Monster. While you control another "Red-Eyes" card, except "Red-Eyes B. Chick", this card is unaffected by card effects except "Red-Eyes" effects.

3600/3200

 

Alpha the Magnet Warrior + Gamma the Magnet Warrior

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Alpha-Gama the Magnet Knight

 

Fusion/Machine/Effect (Earth)

Level 7 2800/3000

 

When this card is Fusion Summoned, shuffle the Fusion Materials into the Deck and draw 1 Card. As long as this card is on the field, all other "Magnet Warrior" Monsters on the field cannot be destroyed. You have to pay 400 Life Points every Standby Phase as long as this card is on the field.

 

1 Jinzo Monster + Bird of Paridise Lost

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Alpha-Gama the Magnet Knight

 

Fusion/Machine/Effect (Earth)

Level 7 2800/3000

 

When this card is Fusion Summoned, shuffle the Fusion Materials into the Deck and draw 1 Card. As long as this card is on the field, all other "Magnet Warrior" Monsters on the field cannot be destroyed. You have to pay 400 Life Points every Standby Phase as long as this card is on the field.

 

1 Jinzo Monster + Bird of Paridise Lost

Bump

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Jinzo Mk-221

DARK - Level 10 - Machine/Fusion/Tuner/Effect - 2800/2400

1 "Jinzo" monster + "Bird of Paradise Lost"

Trap Cards and their effects are negated. This monster gains 300 ATK for every Tuner monster in both player's Graveyards. If this monster is destroyed, you can Special Summon 1 Tuner monster from your Graveyard (except "Jinzo Mk-221"), but you cannot Synchro Summon this turn.

 

1 Spellcaster-Type Pendulum monster + 1 "Magician" non-Pendulum monster (Blast Magician, Magician's Valkyria, Frequency Magician, etc)

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Magician of High Magic

Level 8

Spellcaster-Type

DARK

1 Spellcaster-Type Pendulum monster + 1 "Magician" non-Pendulum monster

Must first be Fusion Summoned. This card is unaffected by your opponent's Effect Monster's effects. You cannot Pendulum Summon. If your opponent would activate a Spell Card: You can banish 1 Spell Card from your Graveyard; negate the effect, and if you do, banish that card.

ATK:2800

DEF:2800

 

Next:

1 "Mist Valley" monster + "Harpie" monster

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Mist Valley Harpie

 

Winged-Beast/Fusion/Effect (WIND 1 Mist Valley Monster + Harpie Lady)

Level 4 2200/2000

Once per turn, when a "Mist Valley" Monster besides this card were targeted, you can send this card to the Extra Deck and send the Fusion Materials back to the hand. This card can attack twice if there are only "Mist Valley" cards in the Graveyard.

 

Mist Valley Baby Roc + Flying Kamakiri #1

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Mist Valley Harpie

 

Winged-Beast/Fusion/Effect (WIND 1 Mist Valley Monster + Harpie Lady)

Level 4 2200/2000

Once per turn, when a "Mist Valley" Monster besides this card were targeted, you can send this card to the Extra Deck and send the Fusion Materials back to the hand. This card can attack twice if there are only "Mist Valley" cards in the Graveyard.

 

Mist Valley Baby Roc + Flying Kamakiri #1

 

Bump.
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Mist Valley Harpie

 

Winged-Beast/Fusion/Effect (WIND 1 Mist Valley Monster + Harpie Lady)

Level 4 2200/2000

Once per turn, when a "Mist Valley" Monster besides this card were targeted, you can send this card to the Extra Deck and send the Fusion Materials back to the hand. This card can attack twice if there are only "Mist Valley" cards in the Graveyard.

 

 

Mist Valley Baby Roc + Flying Kamakiri #1
Bump again.
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Flying Scythes of the Mist Valley

Level 6 | WIND | Winged-Beast

"Mist Valley Baby Roc" + "Flying Kamakiri #1"

(1) This card can attack your opponent directly. 

(2) If this card is destroyed by an opponent's card: You can Special Summon 1 Level 7 or lower WIND monster (from your hand or Deck).

 

2400 | 1400

 

(You will notice this has the same stats as Roc from the Valley of Haze)

 

------

1 Pendulum Monster with a Pendulum Scale of 4 or less + 1 Pendulum Monster with a Pendulum Scale of 7 or higher

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Chaotic Pendriver

WATER - Level 6 - Psychic/Fusion/Pendulum/Effect - 2200/2000 - Scale 4<>7

Pendulum Effect - If this card is in your Left Pendulum Zone, you can destroy a number of Pendulum monsters you control (max. 4): Decrease this card's Pendulum Scale by the number of monsters destroyed, until the End Phase of this turn. If this card is in your Right Pendulum Zone, you can destroy a number of Pendulum monsters you control (max. 4): Increase this card's Pendulum Scale by the number of monsters destroyed, until the End Phase of this turn. You cannot Pendulum Summon from your Extra Deck the turn you activate one of these effects.

Monster Effect -

1 Pendulum monster with a Scale of 4 or lower + 1 Pendulum monster with a Scale of 7 or higher

Must first be Fusion Summoned using the above Fusion Materials. Once per turn, during either player's turn, if your opponent controls a monster whose Level is between the Pendulum Scales of the cards in your Pendulum Zones, you can destroy this monster: Control of that monster switches to you. If this face-up card is the only Pendulum monster you control, send it to one of your empty Pendulum Zones, if possible.

 

1 Union monster + 1 Gemini monster + 1 Pendulum monster

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Gimmicking

DARK/Warrior/Level 9/Fusion/Effect

 

1 Union monster + 1 Gemini monster + 1 Pendulum monster

Once per turn: You can destroy 1 Pendulum card in your Pendulum Zone; Special Summon 1 Gemini monster from your Graveyard, and if you do, it is treated as an effect monster and gains its effects, then equip 1 appropriate Union monster from your Graveyard to the Summoned monster. When a player Pendulum Summons a monster(s): Send 1 Union or Gemini monster from your Deck to your Graveyard, then draw 1 card. You can only use this effect of "Gimmicking" once per turn.

 

2700/2500

 

Next: 1 Fusion monster + "Polymerization"

Yeah, let's go meta with this thing.

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Fusion Champion, Kuriji

Fusion/Fiend/Effect (DARK)

Level 6 2400/2700

1 Fusion Monster + Polymerization

 

You can only Fusion Summon this Fusion Monster by banishing both materials. Once per turn, target 1 card on the field: destroy that card. Whenever this card is destroyed, you can banish 1 Monster in your hand to Special Summon this card in face-up attack position.

 

Graydle Dragon + Revival Jam

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Plastiflex Dragon

Aqua Level 9, WATER

Revival Jam + Graydle Dragon

When this card is destroyed and sent to the Graveyard, you can banish 2 WATER monsters from your Graveyard: Special Summon it in Attack Position. When this card is Special Summoned: Destroy 1 other card on the field.

3200/2700

 

Witch Doctor of Sparta + Giant Rat/Flying Kamakiri #1/UFO Turtle/Mother Grizzly/Shining Angel/Mystic Tomato

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Plastiflex Dragon

Aqua Level 9, WATER

Revival Jam + Graydle Dragon

When this card is destroyed and sent to the Graveyard, you can banish 2 WATER monsters from your Graveyard: Special Summon it in Attack Position. When this card is Special Summoned: Destroy 1 other card on the field.

3200/2700

 

Witch Doctor of Sparta + Giant Rat/Flying Kamakiri #1/UFO Turtle/Mother Grizzly/Shining Angel/Mystic Tomato

Bump.

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Name: Warlock of Sparta

Attribute: EARTH 

Level: 6

 

Type: Spellcaster / Fusion / Effect

Effect: "Witch Doctor of Sparta" + "Giant Rat", "Flying Kamakeri #1", "UFO Turtle", "Mother Grizzly", "Shining Angel" or "Mystical Tomato"

Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck. If this card or a monster you control is destroyed by battle and sent to the Graveyard: You can Special Summon 1 monster from your Deck with 1500 or less ATK that shares an Attribute with the destroyed monster.

 

ATK: 1900

DEF: 2500

 

Next up: 1 Attack Position monster + 1 Defense Position monster

(It doesn't have an alternative way to be Fusion Summoned)

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Switchamp

EARTH - Level 5 - Warrior/Fusion/Effect - 2000/2000

1 Attack Position monster + 1 Defense Position monster

This monster can declare an attack while in Defense Position, using its DEF for damage calculation. A monster battling this monster is changed to the same Battle Position as this monster.

 

1 Plant-Type monster + 1 or more monsters with 2000 or more DEF

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King of Vines

Plant/Fusion/Effect

Level 7 3000/100

1 Plant Monster + 1 or more Monsters with 2000 or more Defense

For every material used to Fusion Summon this Monster, destroy 1 card on the field (This is a Quick Effect). Once per turn, you can banish 1 card in your Graveyard to permanently increase the Attack of all Plant-type Monsters by 500. This card cannot be flipped face-down.

 

Time Wizard + Number 7: Lucky Straight

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Master of Fate

Spellcaster-Type/LIGHT/Fusion/Level 10/ATK 0/DEF 0

 

Each time Die Roll or Coin Toss occured, except by this card's effect, you can declare any possible result, the result of that Die Roll/Coin Toss become the same than you declared.Twice during each player's turn: You can roll a six sided die; This card's ATK and DEF become equal to the result x700, also if the result are 5 or 6, you can select and activate the following effects:

-Destroy all Monster(s) your opponent controls.

-Destroy all Spell/Trap Card(s) your opponent controls.

 

Elemental HERO Neos + Winged Kuriboh

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Envoy of HEROs

LIGHT 8*

Warrior/Fusion/Effect

E-HERO Neos + Winged Kuriboh

Once per turn, you can send 1 monster from your Deck to the Graveyard. If you activate this effect, this card is unaffected by other card effects until your next Standby Phase. During your End Phase, you can add 1 "Fusion" card or "Polymerization" from your Deck or Graveyard to your Hand (except "Diffusion Wave Motion").

3000/2500

 

Rare Fish + Sanwitch (time to be silly!)

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Cursed Swimmer

WATER 7*

Spellcaster/Fusion/Effect

Rare Fish + Sanwitch

When this card is succesfully Fusion Summoned, You can destroy 1 card on the field for each Normal Fusion monster in your Graveyard. This card gains 300 ATK and DEF for each card destroyed by this effect. 

2400/2000

 

Dark Necrofear + Guardian Eatos

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Necro Guardian Dread Eatos

WIND - lvl 11 - Fiend/Fusion/Effect - 3600 atk 2800 def

You can Special Summon this card, from your graveyard, by having 3 or more banished Fiend-type monsters. When this card is Fusion Summoned, banish all cards from both player's graveyard, then gain LP equal to the total number of banished cards x100. Once per turn, you can target Equip Spell card on the field or in the graveyard, or 1 banished monster; equip it this card. If this card is equipped with a card that was originally a monster, this card's original ATK becomes 5000. If this card is equipped with an Equip spell card, it is unaffected by other monster effects. When this card leaves the field, Special Summon 1 of your opponent's banished monsters to your side of the field. A monster Summoned by this effect cannot attack your opponent directly, or by used as material for a summon. All battle damage from battles involving this card is halved.

 

1 Insect-type Synchro or Xyz monster + 1 Insect-type with 2000 or more ATK or DEF

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Chimeripede

Level 9 EARTH Insect

1 Insect-type Synchro or Xyz monster + 1 Insect-type monster with 2000 or more ATK or DEF

When this card is Fusion Summoned, you can return any number of Insect-Type monsters from your Graveyard to your deck. Once per turn, you can send 1 Insect-Type monster from your hand or Extra Deck to the Graveyard: This card gains that monsters effects, until your opponent's next End Phase.

3100/1900

 

Clear Wing Synchro Dragon + 1 "Speedroid" Synchro monster

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