Jump to content

Archetype Generator Meta


Draconus297

Recommended Posts

  • Replies 4.3k
  • Created
  • Last Reply

Archetype of LIGHT Winged-Beast-Type monsters. They are a parallel to RaidRaptors, as the Main Deck monsters focus on multiple Normal Summons (Think Yosenju), and the Extra Deck monsters are Synchro Monsters. The Spell/Trap Cards mainly focus on adding or recovering Silverborn monsters.

 

Requiem Priestess

So, can i take silverborn or as it been done ?

Link to comment
Share on other sites

Going to make silverborn as a project, gonna drop them hot in 1-2 hours. also why aint i in the member list op lol ? Meh lol i forgot the form :

Weaknesses : Make op cards, does not take lore into account that many times.

 

Strengths : Can materialize the concept easily, can take complex concepts and churn them with quality.

 

Trivia : A real life yang zing player, so always expect a little grave spam from me in my archetypes.

Link to comment
Share on other sites

[spoiler=a little preview of War Hawkes]

War Hawkes

 

War Hawk Caribou

Level 4

Machine/Pendulum/WIND

Scale 1

ATK: 1900 DEF: 1700

 

Pendulum- Pendulum Summoned monsters you control gain 500 ATK during that turn.

 

Monster- During either player's Battle Phase: You can tribute this card; Special Summon 1 "War Hawk" monster from your Hand. You can only use this effect of "War Hawk Caribou" once per turn. If this card inflicts battle damage to your opponent: You can pay 600 LP; Add 1 "War Hawk" monster from your Deck to Hand, except "War Hawk Caribou".

----

War Hawk Mohawk

Level 4

Machine/Pendulum/WIND

Scale 5

ATK: 1900 DEF: 1700

 

Pendulum- If you Pendulum Summon a "War Hawk" monster(s): You can destroy Spell/Trap cards on the field, up to the number of monsters summoned.

 

Monster- During either player's Battle Phase: You can tribute this monster; Special Summon 1 "War Hawk" monster from hand. You can only use this effect of "War Hawk Mohawk" once per turn. During the End Phase, if this effect was activated: You can add 1 "War Hawk" card in your Graveyard to Hand.

----

War Hawk Buffalo

Level 4

Machine/Pendulum/WIND

ATK: 1800 DEF: 1500

 

Pendulum-Once per turn: You can discard 1 card; Destroy 1 Spell/Trap card on the field.(this is a quick effect)

 

Monster-During either player's Battle Phase: You can tribute this card; Special Summon 1 "War Hawk" monster from your hand, except "War Hawk Buffalo". You can only use this effect of "War Hawk Buffalo" once per turn. All monsters your opponent controls lose 300 ATK and DEF.

----

War Hawk Apache

 

----

War Hawk Hummingbird

----

War Hawk Banshee

----

Super War Hawk Titan

Rank 4

Machine/Xyz/Pendulum/WIND

Scale 6

ATK: 2300 DEF: 1900

 

2 or more "War Hawk" monsters

 

Pendulum- Once per turn: You can shuffle 2 face-up "War Hawk" monsters in your Extra Deck, then draw 1 card.

 

Monster-This card gains 200 ATK for each material attached. This card cannot be targeted by card effects. Once Per turn: You can detach 1 material from this card and target 1 "War Hawk" monster you control; It can attack directly this turn, but all other monsters you control cannot attack this turn. If this card is destroyed: You can activate it in your Pendulum Zone instead of sending it to the Graveyard.

----

Super War Hawk Valkyrie

Rank 4

 

----

Super War Hawk Blackbird

Rank 6

 

Pendulum-

 

Monster- If you control a "War Hawk" XYZ monster, you can special summon this card using that monster as material.(This is considered an XYZ summon. Materials attacked to that card also become materials of this card.)

----

Super War Hawk Neptune

Rank 4

----

War Hawk Tactics

Quickplay Spell

 

Return 1 "War Hawk" monster you control to Hand; Special Summon 1 face-up "War Hawk" monster from your Extra Deck.

 

Link to comment
Share on other sites

If anyone ever wants to collab with me (I know Dova did, and EG does it a bit), I think it would be awesome for the Penumbral Fair archetype, essentially Chaos Unions, to be done by two people.

Me! I can help get images, too!

 

Also, you forgot the "Section XIII" archetype.

 

http://forum.yugiohcardmaker.net/topic/341630-agm-section-xiii-archetype/?fromsearch=1

Link to comment
Share on other sites

Penumbral Fair

 

A group of DARK and LIGHT Union Fairies and Spellcasters, with heavy focus on bringing out pairs simultaneously. Massive Pendulum and Synchro support, but the true "boss" of the Deck, Penumbral Fair Eclipse Ringmaster, is something akin to BLS Envoy, requiring you to give up one of each. The Deck focuses on self-bouncing to mess up your opponent's day.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...